Mods and patches

Since I'm currently starting on my own gameplay mod (mostly for my own taste), I have a question about how mods and game updates are handled.

I suppose when IC changes the entity data, we would have to update all our modded files. So how do we get the 'templates'? The modding tools come with a clean set of the GameInfo, will this be updated with each patch as well, or do we have to hunt down the changes ourselves?
5,898 views 5 replies
Reply #1 Top
good question.

it would be rather annoying, too, to have to update game files you previously EDITed.so youll have to flick through each entity, replace whats needed and keep your bit of the mod there.

i can see a headache or two coming out of this. :p
Reply #2 Top
im guessing they are for 1.02 because before that there isnt even a mod folder for you to work with
altough i am having trouble with changing stats on some advent ships( they just wont change) maybe has something to do with it ill check
Reply #3 Top
There is a mod folder. It is in your C:\Documents and Settings\Your Username\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\Mods

Rather odd spot considering the folder is hidden to get there.
Reply #4 Top
you can always use a TextDiff and compare your mod files with the updated entries of the vanilla game.

I use a free texteditor called "pspad" that has this ability
Reply #5 Top
This was brought up back in beta in a way, and as far as I remember IC has said that the format of the entity files won't change, so in theory you'll never have to update your mods for patches.