SuperTech Planet

This is the best Tech planet I've gotten yet.The one in the middle(Iconia 15 T). I was able to get 20 Economy bases covering it for a 480% boost.
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I was wondering what others have been able to get out of a tech capitol. This is with 1.4 btw.

Edit: hmm.. Can't ever get pics right on here but basically the planets at 2568 Research.

ReEdit: heh Fixed the pics.  
22,701 views 23 replies
Reply #1 Top
Where's your omega research center ? It would nicely fit over the VR center...
Reply #2 Top



This is the best I've gotten so far, 8812 RP's per turn. This was in v1.2 and I could only get 16 SB's covering the planet.

I'm currently working on one in v1.31 that I expect to get about the same but this time I'm evil so I don't have the NLC, but it was a PQ26 with a 22% PQ bonus on colonization that turned into a PQ37.
Reply #3 Top
Ok, how'd you squeeze all of those economy starbases together like that, guys????
Reply #4 Top
You get 4 SB's per sector. In my case my research planet was near the corner so I could only get 16 SB's. This is the more normal case. In DethAdder's case his planet was directly in the middle so that SB's from the sectors on either side could cover the planet. But as you see from the results, a PQ32 is going to beat a PQ14 every time, even if it does have a precursor library.
Reply #5 Top
Was that with 100% spending on research as well?
Reply #6 Top
Was that with 100% spending on research as well?

In my case it was, don't know about DethAdder's. I tended to go back and forth between 100% on research and then 50/50 research/military. Though if you set the spending 99/1 research to military spending, and use focus on your ship production planets, it works out pretty well.
Reply #7 Top
lol

Good work.
Reply #8 Top
The other part of this is that if you have other habitable planets in the same system they usually get the full 384% bonus as well. Also there can easily be a number of planets getting a 196% bonus. I use these planets as major production centers. In my current v1.31 game I have a planet with 1500 MP's per turn that produces a 4000 bc dreadnought every third turn. I have about 6 planets total capable of producing the same ship in under 6 turns. And this is at 50/50 research/military spending. It would be double that if military spending were set to 100%.

Also, you aren't limited to only one such array in a game. I basically treat most high PQ planets the same, but there are requirements on the planets location and what nearby planets you have that determine whether this is worthwhile.
Reply #9 Top
That is awesome Mumblefratz.  I wanted to see what the real pros like you could get. I would have liked to got a better PQ planet to do it with, but during the colony rush that was actually one of my better planets at the time. I did get one PQ 26 but was in a bad way, stuck in a corner with no bonuses. I didn't have research far enough for Omega research yet. My research spending is bout 60% in the pic, because I had just started building meduims so 35% was to military.
By this time though I'm making 10,000+bc per turn(70 planets, some still developing)so I'm buying most my improvements. I'm liking 1.4 The moral buildings are a lot more useful, no more researching straight to stock exchanges and blowing off the moral buildings.
Reply #11 Top
I did get one PQ 26 but was in a bad way, stuck in a corner with no bonuses.

Actually this is the planet that you want. Unless by in a corner you mean the corner of the map and you can't get the SB's all around it. A PQ26 will upgrade to a PQ32 on going neutral, or after you get all the terraforming techs. And the corner position in a sector ensures you get the 16 SB's covering the planet. The 20 SB's you got is a nice bonus but it's rare to find a suitable planet in the precise position. Also this doesn't quite make up for the low PQ, but the precursor mine is a nice touch.

I wanted to see what the real pros like you could get.

Ah shucks. I'm really not a real pro, but I do know folks that are (Magnumaniac). Actually, 90% of the battle is simply knowing that a certain thing can be done. Once you see something like this you'll have no trouble replicating it.

One thing is, the better the planet the more expensive it is to run. Notice the 1600 bc deficit it takes to support such a planet. Also, this isn't necessary to win a game and it can be quite tedious to set up, but it can also be fun to do. Many games I don't really find a suitable planet so don't bother with it.

The final caveat emptor is you can build a monster like this and *still* be out researched by the suicidal AI. This can be very disconcerting, but you can usually out research the suicidal AI in a limited area such as beating them to Doom Ray for example. This is usually sufficient to ensure a win.
Reply #12 Top
Unless by in a corner you mean the corner of the map and you can't get the SB's all around it.


Heh..actually that is what happened. Best I could of got was 8 SBs on it. So I'm using it as a test planet to see how far I can push the population and what I need for morale in 1.4. Just gotta love the versatility of this game.  
Reply #13 Top
Heh..actually that is what happened. Best I could of got was 8 SBs on it.

That's what I do as well with high PQ planets that I can't do anything else useful with.

Actually, it's a bit unfortunate. If you get shorted during the colony rush for whatever reason you can compensate with econ SB's for research and military production, but there's no corresponding thing you can do to boost income. Someone in some thread back suggested a "population" starbase, and I though it would be a good idea for this very reason.
Reply #14 Top
I've got my tech planet to full potential now. Research 100% turns out it was only at 45% before. Got the omega research now too.

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Reply #15 Top
That's the ticket. If this was a better PQ you'd could be in the neighborhood of 16,000 RP's. That would have to be a record!
Reply #16 Top
Yea.   This is pretty fun just trying to squeeze what I can out of a planet. That test planet may become 100b if I get over the 25b hump. I've never gotten one of those before as I was pretty much a noob at time of 1.2, so most my experience is with 1.3 or better.
Reply #17 Top
WTG guys

"Now lets go do the Mumble.... Everyone do the Mumble"
Reply #18 Top
  
Reply #19 Top
That test planet may become 100b if I get over the 25b hump. I've never gotten one of those before

I've never had one either, as a econ capital a planet like that with 19B can bring in around 3000 bc per week maybe more, I have one like this in my current game but I'm still using it for ship production. I doubt it would get close to that income with 100B, you'd just need way too many VRC's, but getting 100B on a planet just to be able to say that you've done it would be worthwhile.

"Now lets go do the Mumble.... Everyone do the Mumble"

That's just my emperor (it's an inside joke), he's a good guy but he's just recently discovered color, or at least it seems that way since all his recent posts are using them extensively. However, his color sense seems inspired by Stevie Wonder (just joking, plus no offense to Stevie)   
BTW That was a particularily bad choice of color to try to quote.
Reply #21 Top
You're Right Mumblefratz. It took me 12 VRCs to get over the hump. I'm at 54B now, but I'll have to get rid of more stock exchanges to get any higher. It's only making bout 850bc now, so it's not really worth it. Fun going for it, so I may go ahead and get the hundred and take a pic just so I can say I did   . Oh yea, almost forgot the 12 VRCs is only holding morale at 46%, just enough to keep growing. I also have four fully upgraded morale mining bases. Between 19b and 25b the morale just plummets tremendously.

btw: I'm color blind, so it don't look bad to me Drengin.  
Reply #22 Top
Why do you need to get rid of stock exchanges? Is your morale still going down? It's probably better to bus pop from planets with higher morale and just keep your morale high enough to not lose pop. I think it's worthwhile to get it up to 100B, there aren't many that can say they were able to do it.

When you do, post a screen shot for posterity.
Reply #23 Top
I definately will post a pic. I'm having to get rid of the stock exchanges to make room for more farms. I have advanced farms, but I gotta have more of them. I have been ferrying people in cause the natural growth is only bout a hundred thousand or so a turn. I won't be able to play any more till probably after work tomorrow, so I won't get it tonight. Wish work would stop getting in the way of my GCII time.