Dirty Tactics, or Drengin Honor
Expanding the amount of dirty tactics available to players as well as AI...
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GalCiv2 Forums
My humble suggestion is for a future patch, mayhaps, but I think it would be a good idea, and a fun thing to do, to have further options for nasty suprises and dastardly tactics in the future. I know that it has been discussed that cloaking technology, and thus, sneak attacks may be included in a future expansion or patch, as the coded groundwork is already laid, but let's expand that a little...
I remember reading a post about an exploit before where a player could send a tradeship on a route with troop modules to a planet who would let it by the defenses and be able to attack. And while that is an exploit...wouldn't similar things be an interesting idea? Being able to disguise ships, or make fake traders or explorers would be interesting. Along the same traderoute as always, suddenly the ship has weapons and gets opening shots on defenders, perhaps it carries a small contingent of troops to try and capture the planet after getting through defenses. I for one, would not only like to be able to do such things to an overpowered enemy (The best way to strike against a superior force, uneven ground.) but also see the AI lash out at me with desperate tactics (Or just everyday for the Drengin) when losing. I think it'd be interesting to be able to keep cloaked warships in orbit around a planet, or send a tradeship filled with troops...
I also know however that 4X games have not been including 'sneak attack' technologies, (CIV 4, etc) due to recent events...however my rationale here is that it is space, in the future, and cloaked fleets and disguised ships are an important part of several different science fiction series. I toss out my ideas, and now will hopefully not be flamed.
I remember reading a post about an exploit before where a player could send a tradeship on a route with troop modules to a planet who would let it by the defenses and be able to attack. And while that is an exploit...wouldn't similar things be an interesting idea? Being able to disguise ships, or make fake traders or explorers would be interesting. Along the same traderoute as always, suddenly the ship has weapons and gets opening shots on defenders, perhaps it carries a small contingent of troops to try and capture the planet after getting through defenses. I for one, would not only like to be able to do such things to an overpowered enemy (The best way to strike against a superior force, uneven ground.) but also see the AI lash out at me with desperate tactics (Or just everyday for the Drengin) when losing. I think it'd be interesting to be able to keep cloaked warships in orbit around a planet, or send a tradeship filled with troops...
I also know however that 4X games have not been including 'sneak attack' technologies, (CIV 4, etc) due to recent events...however my rationale here is that it is space, in the future, and cloaked fleets and disguised ships are an important part of several different science fiction series. I toss out my ideas, and now will hopefully not be flamed.
