Freespace: The Great War
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GalCiv2 Forums
Since I've made RaceLogos for all the FreeSpace factions, I figured I'd try and throw together a quick 'Great War' scenario. The plan is to throw in some models, disable the ship designer and start the tech in the middle somewhere.
The first version will be a quick and nasty proof-of-concept, but later I plan on adding things like 'huge' versions of different weapons, and changing the tech tree slightly to reflect the armour-heavy, bomber-happy universe of FS.
Obviously, the game starts around the time of Operation Thresher. It's going to be much less epic-roleplay and more tactical - there are no colony ships, all planets are predefined by the scenario, and replacing a lost Orion is going to take a very, very long time. I have no idea if the 'jumpgate' concept is implementable in GC2, however. In a later version I'll implement the Shivans as a Dreadlord-esque common enemy, and I've got plans for 'block' upgrades to classes based on tech - for example, getting better 'huge Terran' guns would unlock GTD Orion Block 15, with better firepower.
At first I'll only need to add Orions/Typhons, Atens/Leviathans, and Apollos/Anubii. I'd like to find out what the consenus is on model coversion, since EJ has had some success but many others have had problems. Actually, I'll probably need to pick EJs brain about the textures as well!
The first version will be a quick and nasty proof-of-concept, but later I plan on adding things like 'huge' versions of different weapons, and changing the tech tree slightly to reflect the armour-heavy, bomber-happy universe of FS.
Obviously, the game starts around the time of Operation Thresher. It's going to be much less epic-roleplay and more tactical - there are no colony ships, all planets are predefined by the scenario, and replacing a lost Orion is going to take a very, very long time. I have no idea if the 'jumpgate' concept is implementable in GC2, however. In a later version I'll implement the Shivans as a Dreadlord-esque common enemy, and I've got plans for 'block' upgrades to classes based on tech - for example, getting better 'huge Terran' guns would unlock GTD Orion Block 15, with better firepower.
At first I'll only need to add Orions/Typhons, Atens/Leviathans, and Apollos/Anubii. I'd like to find out what the consenus is on model coversion, since EJ has had some success but many others have had problems. Actually, I'll probably need to pick EJs brain about the textures as well!