Does AI cheat on Suicidal?
from
GalCiv2 Forums
I tried a suicidal game, large galaxy, 9 opponents. Long story short, I was outpaced and out colonized very quickly.
My race was +50 social, +30 research, +10 military, technologists.
I started by buying the first 3 colony ships and then using the left over money to buy my first factory. I set spending high on social early to build factories fast so I could just build the colony ships instead of buying them. I found some nice worlds I could specialize by sending colony ships in all directions. I ended up with about 5 good colonies but I saw that some of the AI's already had about 10 to 15. I knew I wasn't going to stand a chance when I got the translator and found I had no techs they needed and they were already at shields, lasers, etc., and building all kinds of capitals.
I'm thinking I need to reanalyze how I play. Am I really that bad or is the AI cheating on the hardest difficulty levels?
I realize I was getting major reductions in my production on this difficulty level. While I am getting reductions are the AI getting bonuses? I don't mind if so, because I did pick suicidal after all, I just want to know if my assumption is true or not. Then I can know if it's me or if it's rigged and set it to the unrigged level.
So I'm wondering what is really going on under the hood on the different difficulty levels? What is the highest difficultly you can select without the AI cheating while making good decisions and using good strategy? I think it would help to clarify in the game what you're getting under the hood for each difficulty setting.
I won my last game on a small galaxy using a similar race build +30 social, +50 research, creative, technologists. I set every race to Bright. I found on bright they make some bad decisions of social project placement, ignore speed techs, try to land transports without a strong fleet to clear the way, don't upgrade bases well, don't counter techs well. I ended up winning an influence victory though I was heading in a military win direction. It was very easy.
My race was +50 social, +30 research, +10 military, technologists.
I started by buying the first 3 colony ships and then using the left over money to buy my first factory. I set spending high on social early to build factories fast so I could just build the colony ships instead of buying them. I found some nice worlds I could specialize by sending colony ships in all directions. I ended up with about 5 good colonies but I saw that some of the AI's already had about 10 to 15. I knew I wasn't going to stand a chance when I got the translator and found I had no techs they needed and they were already at shields, lasers, etc., and building all kinds of capitals.
I'm thinking I need to reanalyze how I play. Am I really that bad or is the AI cheating on the hardest difficulty levels?
I realize I was getting major reductions in my production on this difficulty level. While I am getting reductions are the AI getting bonuses? I don't mind if so, because I did pick suicidal after all, I just want to know if my assumption is true or not. Then I can know if it's me or if it's rigged and set it to the unrigged level.
So I'm wondering what is really going on under the hood on the different difficulty levels? What is the highest difficultly you can select without the AI cheating while making good decisions and using good strategy? I think it would help to clarify in the game what you're getting under the hood for each difficulty setting.
I won my last game on a small galaxy using a similar race build +30 social, +50 research, creative, technologists. I set every race to Bright. I found on bright they make some bad decisions of social project placement, ignore speed techs, try to land transports without a strong fleet to clear the way, don't upgrade bases well, don't counter techs well. I ended up winning an influence victory though I was heading in a military win direction. It was very easy.
