I won't start my first game of 0.77b until this weekend
i think it's greatly improved, it's the first version where nothing has boxed me in, some proc gen stuff is still a bit whiffy but i'm enjoying it and haven't rage quit yet
I still hate the tech tree randomization, that feels like a user hostile inclusion, like loot boxes for tech trees lolwut, let me plan my empire in an empire planning game you crazy randomizers, but i think they may have fixed the tree jumping problem - although that might be because i suspected it was broken i stopped trading tech, i think it finds the watermark of an internal tech dependency tree when it provides the next group to choose from, so if you trade a later tech which would skip like 8 techs in that tree (or acyclic graph or whatever you want to call it) then it'll never show those 8 techs. Tech trading was always a big thing for me in GalCiv3 but I'm a bit wary of it in this game so i've stopped using it, thankfully there was no need for tech trading anyway because i chose Altarians, and the problem hasn't arisen.