Re-using Buggy Code

Hi SD,

Re-using code is a common-sense approach to any project. Re-using buggy code from GC3 is shameful.

I could provide several examples of this but, based on previous failed attempts to convince you, it doesn't seem worth the effort.

I have endured the misspelled words and terrible grammar in GC3 but it is terrible to bring this to a shiny new game that has such potential. Simple things like the Research progress bar being inaccurate to the week numbers in the auto-save notifications rolling over after turn 50. This is plain sloppy work.

I realize that GC4 is still in its infancy, but these simplistic errors are reminiscent of things that never got fixed in GC3 after years of complaints from paying customers.

Your programmers are apparently fluent in whichever programming language they are using but English is not their strong suit. Might I suggest that you either employ a proofreader or at the very least use a grammar and spelling checker? This is basic stuff.

Please raise the bar, Stardock. GC4 is looking like a marvelous creation so let's not ruin it with an unpolished interface.

I don't mean to sound undiplomatic here. I am simply excited about this game and want it to be the best that it can be.

Thank you,

Richard

2,789 views 2 replies
Reply #1 Top

Hi Richard,

We understand that seeing typos can be frustrating. However, this is not something to do with the engine. One of our developers who does good work is dyslexic and this comes up when entering UI text. We include typos as a regular point of reporting on discord in particular to help catch when there is an error and fix it as soon as we can.

Reply #2 Top

Quoting SchismNavigator, reply 1

Hi Richard,

We understand that seeing typos can be frustrating. However, this is not something to do with the engine. One of our developers who does good work is dyslexic and this comes up when entering UI text. We include typos as a regular point of reporting on discord in particular to help catch when there is an error and fix it as soon as we can.
End of SchismNavigator's quote

Thanks for the quick reply.

It seems to me that a person with dyslexia would benefit from a spelling/grammar checker. There are ways...

Do the SD programmers get defensive about using these checkers? Is it like, "real programmers" don't "ask for directions"?

This is not just about spelling and grammatical errors. This has to do with copying buggy code from GC3 and pasting it into a brand new game, bugs and all. I couldn't live with myself if I was the programmer who was doing this.

Enough small errors combine to turn what could be a polished, professional-looking game into what appears to be a slipshod, slapped-together affair. It's all in the details...

I would hate to see this happen to GC4,

Richard

Note: Welcome to Brad Sams. I expect he will be a genuine asset to Stardock.