[1.03] Hyperion Logistics System adjacency levels REVERSE HLS effects (making ships cost MORE logistics points)

D'OH! I dedicated a high production world to rev up military adjacency bonuses (otherwise useless, as I easily steamroll every AI in invasions) to build my elite fleets, only to find the HLS doesn't adjacency-level as I think it is intended to. I noticed it when ... yeah, a single Large hulled ship gobbled 9 logistics points by itself when I was expecting it to cost a lot less Logistics Points than a regular Large-hulled ship. :/