[1.03] Hyperion Logistics System adjacency levels REVERSE HLS effects (making ships cost MORE logistics points)

 

D'OH!  I dedicated a high production world to rev up military adjacency bonuses (otherwise useless, as I easily steamroll every AI in invasions) to build my elite fleets, only to find the HLS doesn't adjacency-level as I think it is intended to.  I noticed it when ... yeah, a single Large hulled ship gobbled 9 logistics points by itself when I was expecting it to cost a lot less Logistics Points than a regular Large-hulled ship. :/

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Reply #1 Top

are you sure you it's a large hull ship, not a huge hull? 9 logistics should be the default cost of a huge hull (or maybe that's already including the -1 logistics cost). a large hull costs 7 by default, 6 with the HLS.

the adjacency level has nothing to do with ship logistics cost. it's just an increase of the total logitics value (fleet size) - basically the same type of bonus you get from the various logistics techs.

Reply #2 Top

Not fair, you beat me to the answer after I rushed to sign up to the forum.

 

That +9 is an increase to your logistics budget letting you put more, bigger ships in fleet.  You should also get a -1 deduction from the logistics costs of a ship.