[BUG?] army appearing out of nowhere to attack my city.


On a certain turn in my game (late game-ish 170 turns i think, expert difficulty iirc)  an ai army of 2 cavalry appears next to my city and attacks it.

I searched the entire area and the army simply wasn't in range.  There's no way it could have walked there.  I tried reloading and same thing happens; if I leave guards in the city, then another city seems to get attacked.

I don't think it's call of the titans as it's only one army that appears; and I can see that he has other armies on the map.

I can't think of any other spell that would allow this; though I may be missing one.

At any rate; it's very frustrating to have an army spontaneously appear in your lands to take a city with no warning or explanation, when you can see ther'es no way they could have gotten close by walking.

You should at least receive a notification if an army appears in your territory by spell so you know how they got in; otherwise it sure looks like a bug; and you'll get more bug reports from people seeing armies that had no way of getting to wehre they got.

Also the ai has no way of seeing which cities are defended; but i'm assuming the ai was given free scouting as ai's are often given.

 further edit:  the ai attack usually happens on season 164, attacking the city next to where abeix was before i killed him.  i've had the entire area near that scouted, and could see no army was within range; but still the army appears and attacks it.

edit, links; also I find it poor form that i can't directly upload bug-related info to here.

http://pastebin.com/hFTC1qmx

http://www.filedropper.com/bug1

9,175 views 4 replies
Reply #1 Top

Provide a save and debug.err to get a response from the devs.

Reply #2 Top

AIs have a funny practice that consists in sneaking armies through different paths than expected, appearing in different places. If you think the AI armies are going to go in a straight line to your empire, you're terribly wrong. Although some armies may follow that premise (the shortest path), you might find that some of them can deviate from the straight line and go for defenceless cities.

Can this be considered a bug or a cheat? Maybe, but remember that AIs scouts a lot. Anyway, I find OK that behaviour. AI can't work as a human mind, so giving them that kind of "features" makes that you can't be so confident when dealing with them.

Summarizing: Build outpost around all of your cities (at least once you decide to go to war).

Reply #3 Top

Use the "cheat" to remove fog of war (control-U) to see where those units are lurking:

https://forums.elementalgame.com/426222

To use cheat mode if you are used to starting the game through Steam you can create a shortcut on desktop that points to the FallenEnchantress.exe file that usually lives in C:\Program Files (x86)\Steam\SteamApps\common\Elemental Fallen Enchantress, and then adding "cheat" after it. Put "cheat" after the last ", and you do not need quotes for it. The shortcut Properties should look like this:

"C:\Program Files (x86)\Steam\SteamApps\common\Elemental Fallen Enchantress\FallenEnchantress.exe" cheat

 

Reply #4 Top

Units on horses have a base movement rate of 4 as opposed to 2.  Roads reduce movement costs by a factor of 4 (except in enemy territory) so if your city's influence has only extended minimally, those cavalry units could have come from as far away as ten tiles to attack the city.  That could be outside your sight.