[.982] Bug or at least annoying glitch.

When a city has just enough food for the next level, and no more, it will be stuck at population one less than the one that can be supported.

This particularly annoying when your city has 50 food, and is stuck at 49, preventing you from building all the growth buildings.

This cannot be working as intended, can it? 

You are probably doing

          if(population + growth > food) effectiveGrowth = 0;

instead of

          if(population + growth > food)  effectiveGrowth = food - population;

  

 

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Reply #1 Top

I thought they fixed this in .983, but just in case, bump.