[Bug .0952] Some sounds don't play during battles
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It's not terribly consistent, but during some of the larger battles, certain sound effects don't play for the whole battle, but some do. I was playing as Altar last night and using a lot of axe-wielding troops like the Chosen and Redwatch. Their strikes would often be muted when they hit enemies, but music and other sounds and hits did play.
On the bright side, I didn't encounter any slowdowns.