Questions about Advent Titan

As someone without the beta, I've been reading up on the abilities for the Eradica and I'm interested in the way it's abilities function.  How exactly does Unyielding Will work?  After hull depletion, it still operates, but can it be healed during that time?  If so, I could potentially see it as viable strategy for someone to scuttle their Eradica at which time, it would activate Unyielding Will and absolutely decimate enemy forces via Chastic Burst.  On top of that, apparently titans don't lose levels when they die so one could feasibly scuttle the Eradica just so you could win a battle more easily so you don't have to rebuilt a ton of frigates, just one titan.

Strength of the Fallen also makes me wonder..  Does that bonus damage still get applied if a corvette dies or just frigates and capitals?  If corvettes count, I could see people spamming them simply for the purpose of sacrificing them to bolster the power of the Eradica, turning it into a death dealing monster.  Also, do the buff from this stack additively or multiplicatively?

19,781 views 14 replies
Reply #1 Top

I will answer your questions, in order. Unyielding Will, as you know, activates when the Eradica's hull reaches 0. During this time (only one minute), there is a massive increase to antimatter regeneration (level 1, 500%, level 2, 1,000%) while abilities cool down slightly faster as well (level 1, 75%, level 2, 150%). Sadly, when Unyielding Will activates, the Eradica is destined to die, even with Purification.

Titans do not lose their levels or their xp, even after death. Even still, purposefully killing your Eradica in order to destroy an opposing fleet is a bad idea. The Eradica Titan costs a lot of resources to build and it takes 321 seconds (over five and a half minutes) to build.

Strength of the Fallen works for any of your ships (I checked the .entity file). Building Corvettes in order to have them die off within the range of Strength of the Fallen does indeed work, but the stacking stop at five - at level one, each dead ships grants a 8% weapons cooldown, and this is capped at 40% (8 * 5 = 40). At level two, destroyed ships grant 11.3300% (11% is what shows up though) weapons cooldown (capped at 55%). Level three, 14.6600%, and level four is 18%.

Since you do not have the beta, here are some pictures of the Eradica (in the second picture, the ALT (the Coronata Titan) was hit by Mass Distortion, resulting in its odd position.)

Edit: Added some more info on Strength of the Fallen

Reply #2 Top

I'm not sure about all your questions, but once Unyielding Will runs out, your titan goes boom, regardless of how much you've healed it.  I'm also not sure if scuttling it will trigger Unyielding Will or not.

Reply #3 Top

To simplify it, the Eradica's ultimate (level 6) is a passive ability that when the titan has taken a kill shot (0 hull) it recieves "Invulnerable" and as mentioned boosts ability cool down and antimatter regeneration. After a set duration the effect ends and the capital ship is destroyed. Using "Scuttle" does not proc the ability.

Reply #4 Top

Yeah, I've just been basing this off what I've gathered from youtube videos, posts, and the sins wiki.  Could someone explain the abilities of the Coronata?  I know it can conquer planets, but that's it.

Reply #5 Top

Eradica

Purification: Sacrifice an allied frigates to recover Hull / Shields / AM.

Chastic Burst: An AOE that does pure Damage.

Strength of the Fallen: As described above as allied ships die they buff the titan.

Unyielding Will: As described above the titan makes a last stand when its invulnerable and  has buffed regen and cool down.

Then of course the typical upgrades for Survivability, Damage, and AM.

 

 

Coronata

Subjugation: A Toggle ability that decreases the Titan's overall DPS and takes a small amount of AM per shot but gives all of it's weapons a chance to permanently steal an enemy frigate / Cruiser. 

Supression Aura: It's a passive AOE that lowers enemy Movement Speed and Damage. (Effects Everything including Titans)

Unity Mass: It's a single ship target ability that does pure damage based off of how many allied ships are nearby.

Repossession: This instantly steals a planet, but it resets all upgrades on the planet.

Then of course the typical upgrades for Survivability, Damage, and AM.

 

Hopefully that was what you were looking for. I just explained them since I know you can read a wiki.

Reply #6 Top

Quoting Volt_Cruelerz, reply 4
Yeah, I've just been basing this off what I've gathered from youtube videos, posts, and the sins wiki.  Could someone explain the abilities of the Coronata?  I know it can conquer planets, but that's it.

Certainly! The Coronata is a strong support ship. Its first ability, Subjugating Assault, is both powerful and weak at the same time, and it is a bit unconventional from other abilities. If you click on the ability, it is toggled on - click on it again, it is toggled off. While it is active, each shot from the ship depletes six anitmatter (at level one - at level two, it uses only five anitmatter, and so on and so fourth) and decreases the damage output by 40% (35% at level two, 30% at level three, and 25% at level four. Each time an enemy ship is hit, there is a small chance that the ship hit comes under the control of your empire, but this only applies to frigates and corvettes.

The second ability is a passive called Suppression Aura. Even at level one, it is quite debilitating - it reduces damage output from enemy ships by 25% (30% at level two, and the pattern continues) and it even slows down enemy ships by 33% (43% at level two, 54% at level three and 67% at level four). It effects just about everything, so it is a good idea to throw your Coronata into the midst of a battle.

Unity Mass is powerful, but not as much as the TRT. Unity Mass, at level one, damages a capital, structure, or another titan for 1,000 damage at level one (plus an additional 500 for each new level in Unity Mass), plus some additional damage to enemy ships surrounding the targeted ship (though it is not much - 50 I think at level one, and an additional 5 each level.)

Repossession is its level six ability, and it is very powerful. Target an enemy planet, and it becomes yours - end of story. At level two, it just uses slightly less antimatter and there is a 33% cost reduction for planet infrastructure.

Reply #7 Top

Quoting Yottsu, reply 6
Each time an enemy ship is hit, there is a small chance that the ship hit comes under the control of your empire, but this only applies to frigates and corvettes.


Erm... was this changed in the newest release of the beta?  I remember playing on the build I was not looking for last weekend, with a whole bunch of Kodiak Cruisers following me around after a while...

Reply #8 Top

TRT here referring to the Ragnarov's snipe?  And how much damage is added per allied ship with Unity Mass?

Reply #9 Top

Yeah TRT is referring to tech rebel snipe, Unity mass at level two for me is showing plus 55 damage for every nearby friendly ship with a max of 30 targets so at level two thats 1650 dmg =] well assuming you have the number of friendly ships for support I like to keep my coronata in the middle of the action has its suppression aura really messes with the opponets allowing me to set up some nice combinations I had my illums and defense vessels move up to surround the coronata lol I also microd some guardians for repulsion if they decided to get to close for comfort in this way when you are surrounded unity mass becomes very deadly its cool down and anti-matter make it to where you can use it often to devastating results

Reply #10 Top

Quoting Marshal_Rhadagast, reply 2
I'm not sure about all your questions, but once Unyielding Will runs out, your titan goes boom, regardless of how much you've healed it.  I'm also not sure if scuttling it will trigger Unyielding Will or not.

No. I have tried and it doesn't work (that experiment was a waist of a titan)

Reply #11 Top

Well, I think that Kodiak Cruisers and the like are classified as frigates (they are all built in the frigate factory.)

Also, to be honest, I am not so certain about how Unity Mass works. Does the extra damage mean that the more friendly ships around it, the more damage it does, or does it mean that ships surrounding the targeted ship take some damage?

Reply #12 Top

Unity mass has a base damage of i.e. 1000, and every ship around the titan increases that damage by i.e. 20. That means if you have 10 ships surrounding the titan unity mass does 1000 + 10x20 = 1200 damage to a single traget.

Personally I find a combination of that suprression ability and taking over enemy ships a lot more valuable than unity mass, that ability only really shines when the titan has a massive fleet coming along.

Reply #13 Top

Unity mass does some base damage plus X amount of damage per allied ship out of maximum Y ships in the direct vicinity of the titan. So basically it's like 1000 damage - armor and mitigation, + 50 damage per allied ship for a maximum of 20 ships.

Reply #14 Top

Personally I find a combination of that suprression ability and taking over enemy ships a lot more valuable than unity mass, that ability only really shines when the titan has a massive fleet coming along.

 

Very true unity mass does really shine when you have a large fleet I had a massive fleet and was able to obliterate capital ships within three shots with unity mass, when combined with suppression aura it really makes it fun watching them trying to escape the radius of this beast I am holding back my judgement of subjugating assault for now as the ai tends not to build any fleet of substance at the moment and only comes calling with cap ships and a titan eventually therefore it only wastes my anti matter on them as it can do nothing to them atm

Also something else I find to be insanely fun is when you have guardians using repulse to push enemy ships into the suppression aura not only are they flying around but the aura makes their speed and weapon damage laughable I used this to pick apart an enemy advent fleet it is really good for taking out their progenitors as their speed makes them a sitting duck in the aura