[Replay Bug], Not recording Ability selection, Graphics glitch

On two occasions, while watching two different replays (0.62), I've noticed that the replay didn't record my cap ship ability choice.  Both times I had a Kol flying about and attacking without any abilities selected.  I know I that selected the first ability, Gauss Rail Gun, and was testing militia killing speed at my roid, but the Kol never showed an ability selected!  Thus the Kol took longer to kill the militia, than was the actual case.  The replay was obviously an incorrect recording.

Has anyone else noticed anything wonky about Replays?  I sent in replays and saves.

I was playing with Flagships and Research Victory conditions on. 

And, I noted, an additional graphical glitch: the Replay clock display overlaps with Research Victory icons (full screen display, at 1920 x 1080 Video Resolution).

[Edit: I've seen several instances of the graphical glitch (overlap), with various victory conditions.]

8,254 views 1 replies
Reply #1 Top

Devs, Thanks for trying to fix the Replay graphical glitch, as mentioned in the Beta2 changelog:
"Shifted down the Victory Tree area when playing back a recorded game to prevent overlapping." 

But now (0.76) I see that if I watch a replay with Occupation & Flagship Victory conditions on, the Replay clock still overlaps the victory tree (1600x1200 Windowed mode, full screen, rather than Flagship & Research victory).  I've sent in the replay. Its a unlocked multiplayer replay (2v2v2).

That replay also crashes every time at 36.09!  I was suspicious that the game had desynced, but was not able to confirm that.

Pbhead's 4th multiplayer replay (http://dl.dropbox.com/u/36550973/howtoecoasrebel.recordreb) will also eventually crash, and reportedly isn't playing correctly either.  BTW, if you haven't watched those replays yet, they are well worth the time.