Old armistice bugs (features?)

Armistice can be used in somewhat abusive way.

When armistice is engaged ships take no damage from red button. Is it intended?

Armistice is still active while phase jumping. It can be used to bypass phase inhibitors. I suppose it should deactivate upon jumping. Is it bug or feature?

Would like dev response to this. Thx.

4,168 views 3 replies
Reply #1 Top

Red Button you mean the starbase overload?

Adn yes armistis + Core Overlaod is a valid tactic.

Now armistis plus twin station overload is gona be a mean fleet pown!

Reply #2 Top

All I'm saying is that it is counter-intuitive, so seems unintended. There's difference between not being able to fire at a ship and said ship not taking any damage from nuclear explosion because of some "armistice".

 

Reply #3 Top

Armistice has always protected ships from red button.  Tricky timing is involved.

Armistice is time base, so it should work after a jump.  Its like the heal ability of the vas carrier which continuous to heal even after a jump.