A Diplomacy 1.32 Replay
I played a very engaging 1v1 last night with Dwish on Wrathful and figured I would post the replay and my comments. We were both Vasari. I was light blue, he was orange.
http://www.mediafire.com/?tb9p51ibua2cmaj
What I noticed (good and bad, on both sides):
Orange went up a supply level at very early in the game and didn't use any of it until 5 minutes later.
I failed to move my colony frigate enough to evade on my far asteroid, and it died to the neutral militia. I forgot to retarget my rally point, so my other colony frigate I built went in the wrong direction and lost all of its antimatter. A serious blunder.
Around 11 minutes I saw Orange fighting off the militia on the other Terran planet on his side - this confused me because in my few previous games on this map I had only fought others on homeworlds and asteroids, and I hadn't thought that taking the time and effort necessary to take the Terran would be worth it. But since Orange was skilled and was doing it it must be viable - so I did the same thing he did and took the Terran on my own side as well.
Around this time I'd collected a whole lot of funds and was saving them in preparation for maximizing income and going up supply only when I really needed it. With 2 frigate factories on my HW I figured I'd be able to build quickly enough to fight off a starbase or moderate fleet. I then saw Orange's fleet in the central asteroid belt and started fleeting up myself. Orange had gone to the central Desert planet though instead of attacking me - evidently he was very serious about eco.
At 19 minutes, Orange came back from the Desert he had conquered and scared my fleet back to my homeworld. He didn't attack it though, he attacked my asteroid instead.
I had completely filled up my fleet supply with Assailants by this time, but all of my newly-built frigates were staying at my homeworld in order to (hopefully) surprise Orange with a much larger fleet than he expected. It worked. His 12 assailants had to retreat to my 27. Still, despite retreating, most of his were killed while mine were pursuing. Orange retreated back to his front asteroid: I could have sent my Assailants to follow and destroy his almost-dead fleet and scare off his cap, but I sent mine to retake the central Desert instead; I was afraid that if Orange got a starbase up on the Desert, I would never be able to retake it, so I attacked it as soon as I could.
At this point I saw that Orange had gotten trade ports - in a map this small? As Vasari, even? I didn't know that was viable. So I got trade as well.
Orange had built a moderate fleet up by this time and sent it to the central asteroid belt choke point, along with a starbase, which started building just as my 30 Assailants arrived. With my tier 3 Phase Missile upgrades I thought they would take it down quickly, but Orange's Repair Cloud helped keep the starbase alive (building) for a long time, until my fleet was down to ~22 Assailants to his ~15 + carrier cap. My own cap finally wiped out the Desert and came back to help. Orange sent another starbase, but I decided to attack his fleet instead, and completely wiped out his Assailant pack before his starbase finished and I had to retreat back to my asteroid. My cap stayed behind to kill a few more Assailants, but started taking damage and retreated to the Desert, where Orange was in the process of setting up a starbase. I built one there too. Orange pursued my cap there, and my cap retreated back to my HW with serious damage while my Assailants arrived at the Desert. Orange scrapped his still-building starbase and tried to pursue my cap again but wasn't quick enough - so he sent his fleet plus an Evacuator and a starbase to my other Terran instead.
Eventually I sent in my fleet to defend, including a starbase and 3 carriers with bombers (plus my cap with L3 Scramble Bombers) - the enemy Orkulus died, but he had wiped out my colony and recolonized. I forgot to kill the constructors, and his turrets and defenses eventually killed my Orkulus too, so I had to retreat. During this battle I also failed horribly at utilizing my flak, so the few I had were mostly useless. Orange engaged my Orkulus with Assailants, and (surprisingly to me) kept many of them alive simply by using Repair Cloud. I retreated back to my homeworld.
As I later found out when looking at the replay, during all this time Orange had been using his starbase to kill all of my trade ships which were exiting from or going to my Desert - his Orkulus at the choke point was destroying all the freighters. In the end he managed to get ~23800 credits from this. Wow.
I started massing carriers/bombers. I had given up on the Terran and on my asteroids (Orange proceeded to attack my far asteroid), but I built a SB on my HW just as his fleet started to come towards my homeworld, just as my main fleet (11 carriers + carrier cap -> 31+ bomber squads) went to the central choke point to destroy his Orkulus there. My homeworld SB upgraded durability twice and weapons twice. Choke point SB destroyed, my fleet warped into my HW again a bit after Orange started attacking my Orkulus (Orange had 32 Assailants and 3 bomber squads). I started building a Phase Jump Inhibitor on my homeworld, but Orange did nothing in response. My bombers and Assailants took out both his capital ships, and his fleet tried to retreat but was destroyed by my Orkulus and PJI. My starbase just barely survived with 1350 hull remaining. In this battle his total fleet supply used went from 374 supply to 36 supply in 3 minutes. Ouch.
His fleet was completely gone, and I had a ton of bombers, along with a very large credit reserve: the game was basically decided, even though he had many more planets than me. Dwish said he had to leave, so that was it.
What I learned:
* Extended colonization and trade is possible on Wrathful despite the very close quarters
* Killing trade drones can be effective, in rare circumstances
* A frontal assault on an Orkulus can be effective if you have Repair Cloud.