Great Idea to equally balance the players

how about making 3 or 4 servers??

server 1: Beginner (maybe less than 30 games)

server 2: mid (30-100 games)

server 3: Pro (more than 100or 200 games maybe)

server 4: Free server

Or you can split them by % instead of played games

So that we can at least encourage bad players not to stop playing

5,532 views 12 replies
Reply #1 Top

Ahhhhahahah.... you are assuming there are players with 100 or more games who aren't terrible players.

You are assuming there aren't players with less than 100 games who can't rape 95% of the DG population.

You are assuming there are enough players at once to get even 1 game going on the different servers.

Reply #2 Top

The problem is  just like percent, number of games played is just under a bit less useless. There are pros and pug stompers who buy extra copies of the game, create whole new accounts, and stomp all over again.

Reply #3 Top

I am afraid that i also mentioned about %

Reply #4 Top

I'm afraid it as also been said that percent is broken in game.

Reply #5 Top

You can't always trust % or games played. I've seen players with 100+ games with over 50% who still sucked.

Reply #6 Top

or we can use both

just focus on the suggestion guys

making servers

Reply #7 Top

Rating = w(W * 10)^2 + 2(G) 

 

G = number of games

w = total wins

W = Win percentage (as a decimal)

 

Base game matching by rating, don't allow doubles, don't give a rating until at least 10 games have been played.  A more complex formula would be better, but IMO the number of games someone has played shows skill better than win %.  

 

100 games, 40%

40(0.4 * 10)^2 + 5(100)

=40(16) + 500

=1140

 

50 games, 60%

25(0.6 * 10)^2 + 5(50)

=900 + 250

=1150

 

I think this system would be fair in evaluating win percentages vs. total games played, while encouraging new players to play more games, as you rating should increase the more games you play. At higher win percentages, your rating would grow exponentially as well.  Players could be grouped by rating and ensure each team has a balance of generals and assassins.  (Players should be prompted for an optional second and third demigod, and be able to choose their map preference and game size preference.) Of course, until more players join Demigod, some of these preferences could not be adhered to strictly without limiting games.  

 

 

 

 

Reply #8 Top

I've seen people with 600+ and 60 win rate that were absolutely shit. Selling all their items(yes including mana) for treads:O. And this was on erebus who has no need for treads at all since he can you know WARP.

Reply #9 Top

but shut up now

now those premade noobs are all gone

Reply #10 Top

Quoting TB_MasteR, reply 9
but shut up now

now those premade noobs are all gone
End of TB_MasteR's quote
oh they are still here.

Reply #11 Top

But since the stats are reset... Not anymore really

people(noobs) often just don't play in premade room unless they are premade too

Reply #12 Top

Quoting TB_MasteR, reply 11
But since the stats are reset... Not anymore really

people(noobs) often just don't play in premade room unless they are premade too
End of TB_MasteR's quote
Where did you get this from?