The Worst (In Game) Luck

Hey all,

I was just playing a game as the Terran Alliance. However, over a short period of time, the following happened: 1. Roving pirates appeared. 2. Roving Pirates appeared MORE (effectively doubling their numbers). 3. The Dread Lords returned! 4. Agents were found entrenched in each of my planets. 5. The Jagged Knife emerged.

At that point, I gave up and quit :-P

What's the unluckiest galaxy you've ever governed?

10,417 views 10 replies
Reply #1 Top

Sounds like the game gods were really angry with you for some reason :p

I haven't had more than 1 bad event happen to me simultaneously in the game. Although all the good races ganging up on you at the wrong time can be really bad :(

Reply #2 Top

I've gotten slammed too many times by those mega-events.  I finally decided they're not all that fun.  I suppose if you're looking for a challenge, they're good for that.  Anyway, I play with them disabled.  I still get the regular events and I like those for the most part.  In any case, I don't think I've seen more than two mega-events in single game.  I think you may take the cake on that one.

Reply #3 Top

Wow!  I've never had the Pirates event, not the Peacekeepers one.  In fact, since I've gone to Suicidal, I've not even seen the DreadLords.

I've hypothesized that the game must have some pre-event check that looks to the strengths of the Empires before the randomly-selected event is actually imposed.  Then, if the Empires are too strong, the event does not happen.   By the time enough turns have passed such that those events are enabled, the Dreadlords, for example, would be trivially irrelevant in a Suicidal game.

Maybe I should go back to a lower difficulty and see if i can experience those events.

Reply #4 Top

I've read before that it also depends on how peaceful the galaxy was over an extended period of time. Which might explain why I get the Jagged Knife and the Espionage one so often, if I tend to stick to the same playing style.

Haven't seen the Dread Lords in ages though...

Reply #5 Top

The Espionage one is interesting.  Somewhere in these threads, I saw a reference to a math analysis.  In a smaller galaxy, one simply worked to nullify, nullify, nullify and then move on.  In a larger galaxy, however, when one had lots of planets, it was generally cheaper to demolish the asset and rebuild, due to the steep rises in spy costs.  That is, once one has more than a certain number of planets on which there are spies to nullify, it became cheaper to rebuild than to build spies.

The Jagged Knife is generally an opportunity for the human when behind in research, because the JK have all the techs that they have "inherited" from the other empires.  That is, one can invade, spy, or trade with them.  Nonetheles, I hate that event, and sometimes just go back a turn.

Another event is the one where a Minor steals all the techs of some Major, and the scripted message is that the Minor wants to trade planets for techs.  However, due to a bug, the Minor will make no such trade.  (Yes, it could be faulty intel, if one wanted to role-play.)  To get those techs, one must generally take them.  This event actually let me win one of my Suicidal games, as I simply declared war on that Minor, then offered them a peace treaty for the techs.  Cheesey, but effective.

Reply #6 Top

I have also had the event where the Minor has stolen the Major ones techs. My message is they are interested in gaining star systems in trade. When I go to check on that minor there are NO additional techs listed for them. Is this a bug? I would be happy to give them a star system WAAAY across the Galaxy and than declare war on them later and take it back, hehe.

Reply #7 Top

The bug is that they will not trade anything for planets.  The only reason I can think of why you would not see techs would be if they stole none that you did not already have.

Reply #8 Top

Man, a lot of you guys are lucky. I see the Dread Lords all the time, but they invariably crash the game and ruin the save file. They seem to be the *only* mega event that re-loading doesn't allow you to avoid.

I like to try to play through the mega events, even the bad ones, but I've seen so many games cut off due to the Dread Lords that I'm finally giving up and turning those off.

Reply #9 Top

I got the one in my last game that limited all ships to speed 5 max. It was a huge galaxy. I played  awhile then quit due to how long it took to move sips anywhere

Reply #10 Top

I think the problem was that my universe was too peaceful.

I had a massive fleet, but was roleplaying as a race of "Peacekeepers" who would only use violence until peace could be had. Which, I think, led to all those events.