Victory Conditions

I'm curious what the actual victory conditions are for Sins.  I've had it declare victory over human opponents that had a very real chance of making a comeback, against AI that still had several planets, and had it NOT declare victory for an irritatingly long time against a player that I'd pushed off of every colonizable planet.

I would love to have the option to set different victory conditions - a la supreme commander - so that I had more control over my matches.

15,281 views 3 replies
Reply #1 Top

There has been rumors about new different victory conditions and such in the new expansion pack, but we'll have to wait and see if that's true.

Reply #2 Top

the 'victory conditions'? There aren't any as it stands right now. What happens is that the AI/Human Opponenet 'Surrenders'.

Reply #3 Top

There are two ways you can achieve victory: your opponents no longer control any planets, or your opponents surrender.  There's always the possibility that an opponent controls a planet you don't know about (or haven't scouted recently), but otherwise this is straightforward and logical.  Surrender is a bit erratic, particularly for the AI.