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1.1 What didn't get fixed

1.1 What didn't get fixed

Well I only spent 5 min in sp testing, but it's obvious the following obvious and basic bugs missed getting included in this "major" patch:

 

  • Demigods stopping movement when activating items with enemies nearby.
  • Auto-atack bugs (well documented on the forum)
  • TB Fire mode can't auto-attack while moving (if it's not a bug we need official statement)
  • If you assign skillpoints while trying to cast, cursor stays stuck in cast mode but you can't cast (pressing esc fixes it)
  • PM in impulse overlay still broken
  • Chat in impulse overlay still broken (for me at least)

 

Demigod v1.1 is out! This is the first of several major planned updates to Demigod from developer Gas Powered Games.
End of quote

 

So besides concede and some balance item/creep tweeks, what did this so hyped patch actually do??  Ok Random Demigods as soon as you fix it.  But I serously fail to see what is major in it.  No wonder 1.1 patch thread was instantly locked. :(

110,383 views 52 replies
Reply #51 Top

I'm curious - has there been much comment from Frogboy since patch 1.1 ? I recall a comment made by him about the favor reset being a one-off, but that's all I am aware of.

It would be great if Frogboy could comment a little more about the complaints have raised about patch 1.1.

Reply #52 Top

Frogboy's focus is shifting back to Elemental.