Additional AI Level
Based on responses in other threads there appears to be non-intelligent behavior purposely programmed into the AI. For example, regardless of the system being defended I frequently see the AI sacrificing their capital even when faced with overwhelming odds, although frigates when alone and outnumbered will run. The explanation I received was that a reasonable number of players wanted it that way, specifically they didn’t want the AI to run/withdraw and that wish was accommodated.
I’m not asking for that work or behavior to be removed or modified. I would like to suggest that an additional level, possibly called competitive, be added which represents the toughest possible most intelligent AI behavior with equal resources be considered for addition to the game. I don’t particularly like live matches, I prefer AI matches and when I have friends present we play in a coop mode. A higher tougher level mode without unfair resources like those present in GalCiv would be great and much appreciated.