ship dont move and dont get orders

hello i made a ship but it will not move. i can also not give it orders where it has to fly if u know what i mean.

does someone know whats wrong?

thats the txt:

TXT
entityType "Frigate"
defaultAutoAttackRange "GravityWell"
defaultAutoAttackOn TRUE
prefersToFocusFire FALSE
autoJoinFleetDefault TRUE
canBomb FALSE
frigateRoleType "Support"
statCountType "FrigateUtility0"
mainViewIcon "MAINVIEWICON_ELITE_DomDevastator"
picture "CAPITALSHIPPICTURE_ELITE_DomDevastator"
NameStringID "IDS_Cruiser_DomVirulent_NAME"
DescriptionStringID "IDS_Cruiser_DomVirulent_DESCRIPTION"
counterDescriptionStringID "IDS_COUNTERDESC_FRIGATE_NONCOMBAT"
basePrice
 credits 3900.000000
 metal 598.000000
 crystal 566.000000
slotCount 35.000000
BuildTime 118.000000
hasLevels FALSE
ExperiencePointsForDestroying 41.000000
MaxHullPoints 2800.000000
MaxShieldPoints 6000.000000
HullPointRestoreRate 2.640000
ShieldPointRestoreRate 4.280000
BaseArmorPoints 55.000000
maxMitigation 0.620000
Prerequisites
 NumResearchPrerequisites 0
numRandomDebrisLarge 4
numRandomDebrisSmall 18
numSpecificDebris 0
armorType "VeryHeavy"
hudIcon "HUDICON_ELITE_DomDevastator"
smallHudIcon "HUDICONSMALL_ELITE_DomDevastator"
infoCardIcon "INFOCARDICON_ELITE_DomDevastator"
minZoomDistanceMult 2.000000
NumWeapons 3
Weapon
 WeaponType "Beam"
 damageEnums
  AttackType "CAPITALSHIP"
  DamageAffectType "AFFECTS_SHIELDS_AND_HULL"
  DamageApplyType "OVERTIME"
  DamageType "ENERGY"
  WeaponClassType "BEAM"
 DamagePerBank:FRONT 1058.000000
 DamagePerBank:BACK 0.000000
 DamagePerBank:LEFT 1058.000000
 DamagePerBank:RIGHT 1058.000000
 Range 7250.000000
 PreBuffCooldownTime 9.000000
 CanFireAtFighter TRUE
 SynchronizedTargeting FALSE
 PointStaggerDelay 1.220000
 TravelSpeed 0.000000
 Duration 1.250000
 WeaponEffects
  weaponType "Beam"
  burstCount 1
  burstDelay 0.000000
  muzzleEffectName "Weapon_Dom_PolaronBeam_Muzzle"
  muzzleSoundMinRespawnTime 0.100000
  muzzleSounds
   soundCount 1
   sound ""
  hitEffectName "Weapon_PsiCapitalBeamHeavy_Hit"
  hitHullEffectSounds
   soundCount 1
   sound ""
  hitShieldsEffectSounds
   soundCount 1
   sound ""
  beamEffectSounds
   soundCount 1
   sound "Weapon_PolaronBeam_Travel"
  beamGlowTextureName "DomCapitalBeam_Glow"
  beamCoreTextureName "DomCapitalBeam_Core"
  beamWidth 30.000000
  beamGlowColor ffffffff
  beamCoreColor ffffffff
  beamTilingRate 3.000000
Weapon
 WeaponType "Projectile"
 damageEnums
  AttackType "CAPITALSHIP"
  DamageAffectType "AFFECTS_SHIELDS_AND_HULL"
  DamageApplyType "BACKLOADED"
  DamageType "ENERGY"
  WeaponClassType "PLASMA"
 DamagePerBank:FRONT 653.000000
 DamagePerBank:BACK 0.000000
 DamagePerBank:LEFT 0.000000
 DamagePerBank:RIGHT 0.000000
 Range 7250.000000
 PreBuffCooldownTime 3.000000
 CanFireAtFighter FALSE
 SynchronizedTargeting FALSE
 PointStaggerDelay 0.130000
 TravelSpeed 2000.000000
 Duration 0.000000
 WeaponEffects
  weaponType "Projectile"
  burstCount 4
  burstDelay 0.500000
  muzzleEffectName "Weapon_PsiCapitalPlasmaHeavy_Muzzle"
  muzzleSoundMinRespawnTime 0.100000
  muzzleSounds
   soundCount 3
   sound "WEAPON_PSICAPITALPLASMAHEAVY_MUZZLE"
   sound "WEAPON_PSICAPITALPLASMAHEAVY_MUZZLE_ALT1"
   sound "WEAPON_PSICAPITALPLASMAHEAVY_MUZZLE_ALT2"
  hitEffectName "Weapon_PsiCapitalPlasmaHeavy_Hit"
  hitHullEffectSounds
   soundCount 1
   sound "WEAPONIMPACT_ENERGYHEAVY_HITHULL"
  hitShieldsEffectSounds
   soundCount 1
   sound "WEAPONIMPACT_GENERICHEAVY_HITSHIELDS"
  projectileTravelEffectName "Weapon_PsiCapitalPlasmaHeavy_Travel"
Weapon
 WeaponType "Missile"
 damageEnums
  AttackType "CAPITALSHIP"
  DamageAffectType "AFFECTS_SHIELDS_AND_HULL"
  DamageApplyType "BACKLOADED"
  DamageType "PHYSICAL"
  WeaponClassType "LASERPSI"
 DamagePerBank:FRONT 145.000000
 DamagePerBank:BACK 0.000000
 DamagePerBank:LEFT 0.000000
 DamagePerBank:RIGHT 0.000000
 Range 7250.000000
 PreBuffCooldownTime 16.000000
 CanFireAtFighter FALSE
 SynchronizedTargeting FALSE
 PointStaggerDelay 0.880000
 TravelSpeed 2000.000000
 Duration 0.000000
 WeaponEffects
  weaponType "Missile"
  burstCount 1
  burstDelay 1.750000
  muzzleEffectName "Weapon_TechCapitalMissileLight_Muzzle"
  muzzleSoundMinRespawnTime 0.100000
  muzzleSounds
   soundCount 1
   sound "Weapon_PolaronTorp_Travel"
  hitEffectName "Weapon_TechCapitalMissileLight_Hit"
  hitHullEffectSounds
   soundCount 8
   sound "Collision1"
   sound "Collision2"
   sound "Collision3"
   sound "Collision4"
   sound "Collision5"
   sound "Collision6"
   sound "Collision7"
   sound "Collision8"
  hitShieldsEffectSounds
   soundCount 1
   sound "WEAPONIMPACT_MISSILELIGHT_HITGENERIC"
  missileTravelEffectName "Weapon_DomCapitalTorpedo_Travel"
  missileStartTurningDistance 0.250000
  missileSlowTurnRate 0.208997
  missileMaxSlowTurnTime 1.000000
m_weaponIndexForRange 0
hasWeaponLevels FALSE
mass 3045.000000
MeshName "Elite_DomDevastator"
maxAccelerationLinear 262.000000
maxAccelerationStrafe 28.000000
maxDecelerationLinear 371.000000
maxAccelerationAngular 14.000000
maxDecelerationAngular 1.150000
maxSpeedLinear 546.000000
squadTypeEntityDef:0 ""
squadAntiMatterCost:0 0.000000
squadTypeEntityDef:1 ""
squadAntiMatterCost:1 0.000000
maxNumCommandPoints 0
NumSoundsFor:ONATTACKORDERISSUED 3
SoundID "FRIGATE_PSIBALANCE_ONATTACKORDERISSUED_0"
SoundID "FRIGATE_PSIBALANCE_ONATTACKORDERISSUED_1"
SoundID "FRIGATE_PSIBALANCE_ONATTACKORDERISSUED_2"
NumSoundsFor:ONCREATION 1
SoundID "FRIGATE_PSIBALANCE_ONCREATION"
NumSoundsFor:ONGENERALORDERISSUED 3
SoundID "FRIGATE_PSIBALANCE_ONGENERALORDERISSUED_0"
SoundID "FRIGATE_PSIBALANCE_ONGENERALORDERISSUED_1"
SoundID "FRIGATE_PSIBALANCE_ONGENERALORDERISSUED_2"
NumSoundsFor:ONSELECTED 3
SoundID "FRIGATE_PSIBALANCE_ONSELECTED_0"
SoundID "FRIGATE_PSIBALANCE_ONSELECTED_1"
SoundID "FRIGATE_PSIBALANCE_ONSELECTED_2"
NumSoundsFor:ONSTARTPHASEJUMP 1
SoundID "FRIGATE_PSIBALANCE_ONSTARTPHASEJUMP_0"
MeshName "Cruiser_DomVirulent"
ExhaustParticleSystemName ""
ExplosionName "CapitalShip0"
HyperspaceChargingSoundID "HYPERSPACE_CHARGEUP"
HyperspaceTravelSoundID "HYPERSPACE_TRAVEL"
EngineSoundID "ENGINE_PSICAPITALSHIP"
ability:0 ""
ability:1 ""
ability:2 ""
ability:3 ""
MaxAntiMatter 196.000000
AntiMatterRestoreRate 1.960000
cargoType "Invalid"
maxCargoCapacity 0.000000
formationRank 1
minShadow 0.000000
maxShadow 0.500000

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Reply #1 Top

ok anywhere solved it...