How about a TIMER option?
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Sins Forums
What do you guys think about having a TIMER option? You can set the game to end after so many minutes or hours.
This would be especially useful for multiplayer games when you know you only have 2 hours to play, for example.
It would also help players to choose different strategies based on how long the game will be. If you know the game is only going to be an hour long then you know not to try the culture strategy.
This would also reduce the number of disconnected games by the host leaving. If the host created a 3 hour game then he would be more inclined to hang around for the 3 hour duration. The same applies for those who joined the game.
The game host would have the option of turning the timer on or off. This means you can still play a game with no timer at all.
Currently, players join a game having no idea how long the game is going to last. Many players join a game knowing full well they will be quiting in an hour, for example. The same applies for game hosts. Having a timer will reduce the number of disconnected games.
This would be especially useful for multiplayer games when you know you only have 2 hours to play, for example.
It would also help players to choose different strategies based on how long the game will be. If you know the game is only going to be an hour long then you know not to try the culture strategy.
This would also reduce the number of disconnected games by the host leaving. If the host created a 3 hour game then he would be more inclined to hang around for the 3 hour duration. The same applies for those who joined the game.
The game host would have the option of turning the timer on or off. This means you can still play a game with no timer at all.
Currently, players join a game having no idea how long the game is going to last. Many players join a game knowing full well they will be quiting in an hour, for example. The same applies for game hosts. Having a timer will reduce the number of disconnected games.