Encouragement to "kick it up a notch"

Just a quick post to hopefully encourage those who read this. I am by no means an expert at this game but I do love playing it, and do so quite a bit as I get free time. Lately, I have decided to really up the level of difficulty. Now if you look at my metaverse scoring (please dont), you will notice there are no losses posted. That's just my pride showing through, I'm not that good.

But anyhow, I normally played at challenging, sometimes tough, and really enjoyed doing so. I decided to move up to Painful and had a blast. I played about 4 games and decided to move up to crippling. Won some, lost some, didn't post any of the cripplings to the MV yet, and I even started one on a level above Crippling (Obscene I think). Point is, as much fun as I thought I was having at the other levels, it really made it a challenge moving up and made it even more fun. So if you enjoy playing, but maybe are getting bored or burnt out, try a higher level it really makes it different and challenging. Those of you at Maso or Suicidal, well, I dont know what to tell you, be the Iconians on a small map and click the turn button about 7 times THEN try to win   
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Reply #1 Top
Painful -> Crippling -> Masochistic -> Obscene -> Suicidal.

BTW, did you catch the recent post by the guy who started, as a newb, on Small, Suicidal (by report, not posted), barely squeaked through to 3 wins, then wondered on the forums what he ought to be doing to really become a 'decent player"?

Actually, from his decription of strategy and course of play, he's plausible.

drrider
Reply #2 Top
I did see that post, which makes me laugh because I could never do that. The one game I mentioned I started above crippling, which was Maso, not obscene, like you said, I just got my @$$ handed to me on a Altarian platter. But it was fun nonetheless!
Reply #3 Top
I laughed pretty hard at that. I just picked up DA and had to turn down to Normal after getting my butt handed to me after two games (granted, I was boxed in corners in each with no bonuses on my homeworld but I still need the ego boost). My normal game started out with two Class 10's nearby in my own corner of the galaxy and my homeworld boasted three bonus tiles: 700% manufacturing, 300% research, and 100% influence. This will be a cakewalk
Reply #4 Top
Encouragement to "kick it up a notch"


You want encouragement? Let me try, ahem: YOU'RE DOOMED!!! DOOMED!!!....it seems I'm a little rusty in the encouragement business.  

Nah, it's hard but beatable. Just try to find faults in the AI to overcome their numerical advantages.
Reply #5 Top
Just flip around the settings and it gets hard again. I had never lost a game until about two months ago....But switching from a Suicidal gig, abundant all, galaxy to a tiny suicidal with nine races and very fast tech for a quickie hour or two of play did me in.





Reply #6 Top
I wanted to offer encouragement and mention that even within difficulties you can Really up the difficulty of a game, the options have a very wide range of effects on the difficulty of the game, in either direction. This wonderful array of setup options allows you to choose, in detail, or for it to choose for you. Also, the game Is potentially, from an average start on small, beatable at the highest level without totally cheesing it, but for me so far i've to take advantage of almost all oppertunities to some level, so it's a good test. You also know if you can do that, that you can take what you've learned and start Civilization, Alpha Centauri, heck even Rome: Total War on the harder difficulty levels. Some other games make it 'effectively unbeatable without things that are near exploits' at the highest level, GalCiv2 doesn't in my experience yet, so you can enjoy it at a lower level and know you can later upgrade to the higher levels and still play a game that's enjoyable once you're ready . For me the biggest encouragement to go high was 'what would i be missing that would enable me to do that, is it possible for me to do that, how far away am i ?' The AI advantages seem to be enough to cream you if you can't both slow it down and at the same time accelerate yourself, so they offer a good lesson in how far away you are . The forums offer oppertunities to answer 'what am i missing', is it possible, in GalCiv2 it is (not all games can be reasonably beaten by playing them like a game rather than a spreadsheet), but how far away you are ? Best way to measure that is to play it harder until you lose i think, then you know you have a challenge just right for you .

If i wanted to go up some, but not a whole level then Turning off minors in my fews games so far would mean a loss of 5000bc + 100 bc/turn over the 1st 2 years. This is really a big jump in difficulty as that money would be when you most needed it. If you can manage a game on that, you can up the difficulty i think. Likewise if you're close to winning, setting the enemy AI's to fit your strategy could add the little help you need to get there.

(Drrider, posted means metaverse ? Badges appear later right ? I think i put the games up, please let me know if i did it wrong. My latest game has a screenshot i took just for you here at the link below, incase i have done the metaverse thing wrong. Nov 2226 is year 1 correct ? if you download the image so you can view at 100%, i think i own > 50% galaxy in < 1 year, which is... alot better than my previous games, but also possibly not plausible , fast tech in this, not v. slow, and i'm Krynn, comments ?).

WWW Link
Reply #7 Top
Rexpen,

Account->Edit my characters and select one as a default. Then your medals will start to show up.
Reply #9 Top
When I started DA I was playing Suicidal, too. Then again, it was the beta.