Suicidal Winners...tried this configuration?
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GalCiv2 Forums
No tech trading, very slow tech speed, gigantic map with lots of habitable planets (although this last bit probably doesn't matter that much and may be harder at other settings.)
Makes for an extremely tough game IMO. The very slow tech speed makes it difficult to really get your war machine going quickly enough to use the "early attack before the AI is ready" type strategies. Also, the practical differences between tech are far more significant at the lower end of the tree which means you very easily end up not just militarily behind, but utterly dominated. I've won just once on these settings after numerous attempts and that was only after getting a nice starting position *and* getting particularly lucky with the early tech steals. But then I'm not that great at the game.
I guess the "massive population, high soldiering=uncapturable planets" strategy could still work (I've always deliberately avoided using that one) but is that approach still viable in 1.31 anyway?
Any other suicidally suicidal settings people use?
Makes for an extremely tough game IMO. The very slow tech speed makes it difficult to really get your war machine going quickly enough to use the "early attack before the AI is ready" type strategies. Also, the practical differences between tech are far more significant at the lower end of the tree which means you very easily end up not just militarily behind, but utterly dominated. I've won just once on these settings after numerous attempts and that was only after getting a nice starting position *and* getting particularly lucky with the early tech steals. But then I'm not that great at the game.
I guess the "massive population, high soldiering=uncapturable planets" strategy could still work (I've always deliberately avoided using that one) but is that approach still viable in 1.31 anyway?
Any other suicidally suicidal settings people use?
for insanely long time.
I think the most important tech path for war is...engine tech., the AI cannot cope with speed, despite all of Brad's improvements to the AI.