Can anyone tell me how to vs. other people in Galactic Civ II?

I just bought the game and like it but im inexpirienced is there anyway i can play against real people at my skill level?
25,428 views 40 replies
Reply #1 Top
Not yet. No multiplayer. Even if there was, I couldn't. I have dial up. I'm on this forum at my local library since i can't access it at home.
Reply #2 Top
so there is no way to play against other people? if not r they coming out with it?
Reply #3 Top
I don't know for sure. The Stardock people will have to answer that. Rumor has it that yes, it might come out. But I haven't seen confirmation.
Reply #5 Top
a dev answered your other post so check that, he says no, cant play against others
Reply #6 Top
There is no rumour. They have said if there was enough demand, they would do it. They took a poll, and multiplayer got defeated heavily. So it's very unlikely, unless the next vote when the time comes has changed the result.
Reply #7 Top
Look at it this way....even the shortest game would last hours. Doesn't leave much potential for multiplayer.
Reply #8 Top
Look at it this way....even the shortest game would last hours. Doesn't leave much potential for multiplayer.


Wrong... long gameplay sessions currently exists in other successful TBS games such as AOW:SM, CIV_4 and Dominions_3. Dominions_3 can take over an hour to do one turn yet new games are still being played by the multiplayer community.

Also 1/3 (one-third) of the community has asked for multiplayer... this is a significant amount of gamers considering the game is currently SP_only. If Stardock wants to really consider how importantly significant MP would be then one only has to imagine the flood of complaints Civilization_4 would recieve if their next CIV patch broke multiplayer. If 1/3(one-third) of the USA wanted to start a revolution I guarantee it would get noticed not only by the US government but globally.

It also should be considered that many multiplayer gamers were not here to vote for multiplayer because this currently is a singleplayer game.... thus it's like walking into a sophisticated symphony and asking each of the people seated if they'd be interested in buying tickets to a baseball game. Ideally if Stardock wanted to get an accurate poll on total potential customers interested in multiplayer the poll should have been hosted by gamespot or another popular game website then from this website link it to the poll.
Reply #9 Top
I'm sorry Jedi, that's bull. One third of the community using gc2 said yes, and odds are it'll decrease a lot.

It was said that one third is not worth the money, and that was 300 people out of over half a million (I think).

If a greater poll occured, MP still wouldn't get enough to make it worth the time.
Reply #10 Top
One third of the community using gc2 said yes, and odds are it'll decrease a lot.

It was said that one third is not worth the money, and that was 300 people out of over half a million (I think).

If a greater poll occured, MP still wouldn't get enough to make it worth the time.


The MP POLL was based on 3000 votes... and 1/3(one-third) voted for multiplayer which is 1000 votes out of almost 3000 of the total. This is factual... please do more reading before posting.

Reply #11 Top
300 was a typo for 3000. One third of them voted for MP. My facts were right.

And if it went down to every last person that bought the game, mp would come out as being not worth the time and money spent to create it, when you could do something else that would sell better.
Reply #12 Top
Also 1/3 (one-third) of the community has asked for multiplayer... this is a significant amount of gamers considering the game is currently SP_only


Its about 1000 people. Hardly significant. Honestly I can't imagine GC MP being really that much of an issue to most people out there. Frankly the game plays better as SP, as that's what its geared to. People who want MP space games will likely look to SEV or whatever.

Can you imagine the screams from an MP comunity about balance of the races and techs and alignments and...

Yeah, I can, and I don't want to see it.
Reply #13 Top
One third of them voted for MP. My facts were right.

And if it went down to every last person that bought the game, mp would come out as being not worth the time and money spent to create it, when you could do something else that would sell better.


Currently " you believe " multiplayer would not be worth it... I will list many ways you are wrong:

Adding multiplayer will :

1) Multiplayer will increase the size of the gaming community... an estimated percentage can be gauged examining other TBS games which have multiplayer and viewing the extensive multiplayer topics. So many topics exist within these other forums that they have to create an area specifically for multiplayer. New gamers such as myself will buy the game with the arrival of multiplayer.

2) Multiplayer will increase the number of MODS available for download... not sure if you've looked, but compare the number of MODS GAL_CIV_2 has under construction compared with other TBS communities which have multiplayer. Last I checked only one MAJOR MOD was under development here and that's the Star Wars one. ( weak )

3) Multiplayer will increase the gaming community because it's bringing many multiplayer gamers which currently aren't playing this game... which means more " word of mouth " which means more sales.

4) Multiplayer greatly increases replay value :

SP allows:
Player VS AI
Player & AI VS AI............................................................................... the end

MP allows everything SP provides PLUS:
Player VS Player
Player & Player VS Player & Player
Player & AI VS Player & AI
Player & Player VS AI
Player VS Player & AI & Player

not to mention the increased detailed diplomacy agreements via IMchats /phone /person_to_person.
not to mention how human players can be much more clever and sneaky than any AI opponent
not to mention how other human players will actually be able to view your ship designs...
.......think the AI opponents ever notice those fancy ship designs ?

Reply #14 Top
Correct my math if it's wrong, but that's 1,000 * $25 (low estimate), so $25,000! Just for adding in MP, and this is just a SAMPLE of the full amount of people who'd purchase it, as obviously not everyone who would buy it voted, by a long shot I'd wager. Say it takes 3 months to code in MP... scaled to a year, that's $100,000 a year. That should cover the person's salary, and again, these are all low numbers.

It could very well be 1/5th of the actual size, so now you're looking at 500,000, half a million bucks, just for adding in MP. Not too shabby.

Personally, I'd rebuy the game again if they added tactical combat, and I have a feeling more people would rebuy for that feature than MP! So right there they could easily make another million $s! C'mon dev's get on it!
Reply #15 Top
If you really want to you can check out Brad's did you know that you could do this post.. and there is a hotseat mode that he mensions in this..

https://forums.galciv2.com/?ForumID=162&AID=102205#894893
Reply #16 Top
Correct my math if it's wrong, but that's 1,000 * $25 (low estimate), so $25,000! Just for adding in MP, and this is just a SAMPLE of the full amount of people who'd purchase it, as obviously not everyone who would buy it voted, by a long shot I'd wager. Say it takes 3 months to code in MP... scaled to a year, that's $100,000 a year. That should cover the person's salary, and again, these are all low numbers.

It could very well be 1/5th of the actual size, so now you're looking at 500,000, half a million bucks, just for adding in MP. Not too shabby.

Personally, I'd rebuy the game again if they added tactical combat, and I have a feeling more people would rebuy for that feature than MP! So right there they could easily make another million $s! C'mon dev's get on it!


Ideally Stardock should plan a strategy to capture as many sales from an expansion as possible... here's my suggestion listed within another topic:

The PLAN to make everyone happy:

from Stardock
We have 5 slots. Multiplayer would eat up at least 3 of those slots...



Release the first expansion which provides Hotseat as one of the features since a funky workaround already exists that would be only 1 slot... 2 slots if you guys drink heavily at work. This leaves at least 3 slots for new game features.... which allows you to not only keep MP gamers happy, but also make existing SP_only gamers happy as well !!
The second expansion can do LAN multiplayer which would be another 2 slots leaving 3 slots for new game features. And because this will increase your gaming community your sales will increase as well making everyone happy.

The PLAN to make everyone happy !!!


Reply #17 Top
If you really want to you can check out Brad's did you know that you could do this post.. and there is a hotseat mode that he mensions in this..


That hotseat mode is quite a hack. When you switch civs, the tech tree doesn't show up correctly, the main map is what the other person has seen, and you can only switch races after you meet and can see a ship or planet. That really kills the initial planet rush strategy the other person has. You can't use customized races with it, so the first player has a big advantange unless you start editing xml files.

The ctrl-shift-z appears to be a debugging tool. Also, Im not sure if you can actually win as the AI race (since they can't do a tech or alliance victory normally).
Reply #18 Top
But it works right so if you want to play against someone use it...
Reply #20 Top
i recon they should just wait till gc3.
I cant imagine ill still be playing this game heavily by the time a second expansion comes along.
I like the game alot, for now, but i do feel its life time for me will be limited.
Reply #21 Top
HEY! One simple question. If they even DID have a multiplayer, how would diplomacy work on a another human player? I mean, cmon, if it was a 1 vs 1 and both are human, diplomacy would be completely useless. If I go to you and say "I'll give you beam weapon theory for medium scale building and supreme miniaturization" what are YOU gonna' tell me?
Reply #23 Top
how would diplomacy work on a another human player? I mean, cmon, if it was a 1 vs 1 and both are human, diplomacy would be completely useless. If I go to you and say "I'll give you beam weapon theory for medium scale building and supreme miniaturization" what are YOU gonna' tell me?


Diplomacy would work the same as it does in other TBS games... humans usually would agree to an exchange of techs/money/ships and so on via IMz / phone / or person to person. If you have a friend/relative they won't be backstabbing you because they'll want to earn your respect for future games. If you choose to play with strangers on the internet it will most likely result in a bad experience because so many either cheat or quit or both... it's the same how so many gamers reload a game or quit once they start to lose. I think it's around 75% of gamers which reload or quit once they start to lose... which shocks me because what's the fun in always knowing you're going to win?

The multiplayer option is for those with family/friends whose honor they can trust... thus if your friend/relative agrees to a 10_turn peace treaty it can be managed without the computer keeping track. JubJub15... if you played TBS games with family and friends before you'd know this can be done.
Reply #24 Top
I am in no way directing this at the OP but at the other people here arguing for MP.
This is really a pointless topic. I do understand why some people would want to play a human player. A lan or hot seat game may even appeal to alot of people. But how many people out there who have full time jobs and families with friends that also have full time jobs and families can find the time to get together and play a game that takes hours and sometimes even days to play. And multi player over the internet is full of problems. Every online multi player site I've ever seen is full of complaints. If you truly want multi player or a game that requires an internet connection than buy a game that has it. If you're going to buy a game that says it is single player, than accept that and move on. You knew what you were getting when you bought it. Multi player is not a big selling point for me. If it has it fine, if it doesn't fine too. I see a lot of games that look great that are Massive Online Multi player games. You don't see me buying these games and harrasing the developers and the community because they are not catering to my desire to have single player. No instead I have the common sense and decency to realize that the game is not what I want and I don't buy it.
If GC2 does not have the gaming features you want, maybe it is because you were not it's target audience. If the game is not what you want than you shouldn't have bought it. And if you don't like it because it doesn't have multiplayer than stop playing it and leave the rest of us alone. There are not many games out there that are designed for solitary gamers, don't ruin things for those of us that don't want to be forced into playing multiplayer or online. You wouldn't like it if I went to your MoM and complained about the company and the game because I want single player. So why don't you just treat the company and the people who bought the game because it is single player with the respect you expect us to give you.
Reply #25 Top

But how many people out there who have full time jobs and families with friends that also have full time jobs and families can find the time to get together and play a game that takes hours and sometimes even days to play. And multi player over the internet is full of problems. Every online multi player site I've ever seen is full of complaints.

Obviously you've never played multiplayer TBS games because if you did then you would know that many of these games exist and can last over a month where individuals do their turn at their leisure. Most asking for multiplayer are asking for the feature so they can play the game with their family and friends... the "full of complaints" you see are from gamers playing internet games with other strangers who cheat or quit.


If you truly want multi player or a game that requires an internet connection than buy a game that has it. If you're going to buy a game that says it is single player, than accept that and move on. You knew what you were getting when you bought it. Multi player is not a big selling point for me.

Accept it and move on... wow placed into a different era within history you would have made a very good slave. I have never been the type to keep quiet where I see improvements can be made... sorry to hear you are this way.
Multiplayer is not a big selling point for you because you are looking at your short-term personal interests instead of the long-term existence of the game itself. Multiplayer will increase the size of this gaming community which means more ' word of mouth ' which means more sales for Stardock which increases sequels for the game. Multiplayer also greatly increases replay value... even for people which can't play with other humans the Multiplayer option would allow SP_only gamers to play two civilizations at the same time allowing the average gamer to play against more difficult AI settings.

If Stardock wants to capture the greatest amount of sales from their expansions the first expansion should have
hotseat (1.5 slots of 5 slots) and the second expansion should have LAN (2 slots of 5 slots).