Rapid ship production exploit

I dunno if consider this a exploit or a stratergy..


But basicall if you need a lot of something fast i notice you can simply mass produce a blank hull, ie absolutely nothing on it at all...

one its built lauch and upgrade the ship in space to whatever design you wish

with this you can more than triple your factory output, tho it can be finacially expensive
17,011 views 10 replies
Reply #1 Top
Interesting.

After reading your post, I first put it into the strategy column. Then, after thinking about it, I thought it was more of an exploit... But, finally, I think it comes out the same as buying the ship to begin with.
Reply #2 Top
While this is functional in a pinch, it is very wasteful of resources. The cost of upgrading ships is comparable to the cost of rush-buying them to begin with. In fact, you might as well cut out the middle step in your strategy by rush-buying the good ships to begin with. You spend about the same amount of money, but don't spend any time waiting for that empty hull to be built.
Reply #3 Top
The benefit is that it can make yourself look like you have a strong military to the other AI races, thus keeping them from attacking you, so, I would consider it an exploit. Since your military power number is based on number of ships not quality. I hope they change this in some future patch or update to the amount of weapon power on your ships. Too easy to just churn out tiny fighters as it is now.
Reply #4 Top
It's not an exploit if you have to pay through the nose for ship upgrades... And it's not like you can build a blank hull that's loaded down with engines and life support then suddenly upgrade it to a colony ship... You can but it would be pointless.
Reply #5 Top
I don't think it's really an exploit either. So another race sees tons of Frigates around your planets. They may not have the intel/espionage to realize they are empty hulks.

It's kind of like what we did before the D-Day invasions with battalions of inflatable tanks for the German recon to see.

It would be neat if with high enough espionage another race could see through the deception, but that would be a pretty subtle feature
Reply #6 Top
It can be a bit exploiting as your debt from upgrading gets wiped to -2000 after a turn, so if you've built a lot of hulls you can upgrade them at any cost and most of the debt gets wiped. Then all you have to do is pay that 2000 and however much you were in the black before hand.
Reply #7 Top
This is very much an exploit as you can rush buy hundreds of thousands of BCs worth of upgrades for 2000 BC.
Reply #8 Top


this is a very good point, i didnt think of that
Reply #9 Top
The game should calculate military power with an algorithm of fire power and number of ships.

The AI often shows up as strongest when they got nada but a bunch of weak slow defenders.

Not exactly on topic but still a fact related to quantity of ships.
Reply #10 Top
Then the exploit is not the upgrading but rather the debt cap.