IGN Gives Galciv II an 8.7
http://pc.ign.com/articles/694/694441p1.html
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GalCiv2 Forums
IGN has posted their review of Galactic Civilizations II!
| I agree totally, but they are a major gaming site and I thought i would alert everyone who feels the way you do. I mean, come on, if GC can get a 9.0 on Gamespot, and IGN gave MoO3 a 9.3, GC should have gotten a 11.2 on IGN. |
I agree totally, but they are a major gaming site and I thought i would alert everyone who feels the way you do. I mean, come on, if GC can get a 9.0 on Gamespot, and IGN gave MoO3 a 9.3, GC should have gotten a 11.2 on IGN. |
For those who don't know, the 4x genre lets players run entire empires, using the four X's -- expansion, exploration, extermination, and exploitation -- as guiding strategic principles. |
| huckdogg, are you a major fan of ign.com or work for them or something? I dunno why you'd link a review from ign otherwise. |
I'm sorry you don't like IGN, xFlukex. I know a lot people share your opinion of the site. While I don't feel as strongly as you do about their quality, I, like lots of other gamers, like to see the opinions of all of the game reviewers that I can. Plus, as waitingtoconnect stated, IGN *has* improved their rating system since MoO3. I don't ever take the opinion of one site over the other, because all reviewers have their own biases, but I do like to read as many of the reviews that I can. Nowhere in any of my posts did I say that IGN was the best gaming site "alive". In fact, I said in the quote you posted above that I did not agree with their score. My sole purpose in linking the review was to draw attention to another review from a major gaming site (any way you slice it, IGN *is* a major gaming site).
Also, the tech tree isn't made up of branches so much as a series of trunks. Laser I leads to Laser II leads to Laser III, and so on. It's not as if researching lasers is ever going to lead to anything other than better lasers. I'd love to see more obvious relationships between the technologies. Maybe a sensor technology allows for more accurate weapons; maybe better logistics allows for more efficient trade routes as well as bigger fleets. As it is, the technologies here seem almost completely isolated from each other. |
| I love it how what one person consideres a good idea another considers a bad idea... From what I remember this was designed this way for a very good reason... But I guess you can't please everybody... I think it makes more sense the way it is. If you research lasers, you are ONLY going to get better lasers... if you research ship fleets, the only thing you are going to get is better fleets. If you research trade, the only thing you are going to get is better trade.. I think it makes perfect sense. compared to "you can only get better trade if you research something that gives you better fleets". |
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