The Dreaded Social Production Bonus
Poll: Are you resigned to it?
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GalCiv2 Forums
It's widely known by now that bonuses to social production have no effect. So it's no use playing the Industrialist party, for example, or taking social production bonuses during race creation, or building galactic wonders that increase social production. There's also the matter of the population growth cap; I played my first game with the huge pop.growth bonus (the one that's labelled "Don't ask") and in the process I unwittingly flushed most of my custom race design points down the toilet. But now I know.
So let's have a show of hands:
A) Stardock is going to fix these things. I'm trying not to get too used to the game as it is, because I'll have to radically adjust my strategies once the players can build and grow faster.
This is the way the game works, and this is the way it's going to stay. I'm getting used to it and learning to play as well as I can. Watch me ignore all the techs and abilities that give bonuses to production and population, sucker!
Edit: it occurs to me that there's an important third possibility:
C) The game's fun now, so I'm playing it now. It'll still be fun if it changes, and I'll get used to the change if it comes. What are you so worked up about?
So let's have a show of hands:
A) Stardock is going to fix these things. I'm trying not to get too used to the game as it is, because I'll have to radically adjust my strategies once the players can build and grow faster.
Edit: it occurs to me that there's an important third possibility:
C) The game's fun now, so I'm playing it now. It'll still be fun if it changes, and I'll get used to the change if it comes. What are you so worked up about?
heh