(Player Reference) All Growth Values

Version: 1.03

For people that like the details, here is a table giving you the growth values for any planet. Read the table as follows:

Pop: The current population of the planet.
Growth Threshold: This is how many growth points you need to get to grow to the next population. (Note: Each pop takes exactly 50% more points than the last pop).
Base Growth Rate: This is how many growth points a standard planet generates towards growth. This assumes standard races that have +1 growth per pop, with no modifiers to growth.
Turns to Grow: This is how many turns it will take to grow to the next pop, assuming the Base Growth Rate.
%Increase Turns to Grow: This is how much slower (or faster) it will take to grow your next pop, as compared to your last pop. Ex: At pop 5 it takes 20% more time to grow to pop 6, then it took to grow from 4 to 5.

Note: The capital seems to get some unnamed bonus to its Base Growth Rate, meaning it grows faster than other planets all other factors being the same.

Pop Growth Threshold Base Growth Rate Turns to Grow %Increase Turns to Grow
1 12.00 1 12.00  
2 18.00 2 9.00 -25.00%
3 27.00 3 9.00 0.00%
4 40.50 4 10.13 12.50%
5 60.75 5 12.15 20.00%
6 91.13 6 15.19 25.00%
7 136.87 7 19.55 28.74%
8 205.30 8 25.66 31.25%
9 307.95 9 34.22 33.33%
10 461.32 10 46.13 34.82%
11 691.97 11 62.91 36.36%
12 1037.96 12 86.50 37.50%
13 1556.94 13 119.76 38.46%
14 2335.41 14 166.82 39.29%
15 3503.12 15 233.54 40.00%
16 5254.68 16 328.42 40.63%
17 7882.02 17 463.65 41.18%
18 11823.03 18 656.84 41.67%
19 17734.55 19 933.40 42.11%
20 26601.82 20 1330.09 42.50%
7,861 views 3 replies
Reply #1 Top

If I remove population through colonizers, constructors, or transports, does the rate go back to the current population of the planet, or do the citizens offworld still count against the growth rate? For example, if I have 7 citizens and I send one away, does the turns to grow stay at 19.55, or drop back to 15.19?  Thanks.

Reply #2 Top

Quoting Publius, reply 1

If I remove population through colonizers, constructors, or transports, does the rate go back to the current population of the planet, or do the citizens offworld still count against the growth rate? For example, if I have 7 citizens and I send one away, does the turns to grow stay at 19.55, or drop back to 15.19?  Thanks.

It drops back down. Meaning if you were to send a colony ship away from the planet, and then send it back 15 turns later, there's a good chance you have would have more growth than if you had just left the pop on the planet.

Reply #3 Top

Thanks!