cuorebrave cuorebrave

What NOT to do for Origins

What NOT to do for Origins

List of possible grievances

How about a thread where we all sound off about what would be ABSOLUTELY DEVASTATING to each of us, if Stardock did for Star Control: Origins. That might help guide Stardock and be as important as what we DO want in the game...

For example:

1. I will cry if there are a million incremental upgrades to your ship that don't really change anything - just improve it a bit. I've already said that before. But to add to that - I will STILL cry if these upgrades are just littered around the surface of a ton of planets with no backstory and no reasonable storyline for them being there. For example, if there's a new wing design on Planet A just sitting there. Then on planet B, there's a gun just sitting around, spinning icon, waiting for you to pick up. And on Planet C there's a new fuel tank lying on the planet's surface for you to suck up. And on Planet D there's a hull plate lying by a rock for no reason. And on Planet E...... etc. This isn't Diablo. I don't want a suit of armor and a new sword to pop out from a rock just so there's something to find. I can just see scanning a planet and there's always some energy signal directing you to pick up a new gun floating in the air. For no reason. They should be meaningful and special EVERY TIME. Like the first game.

Okay, now you go!

30,215 views 32 replies
Reply #26 Top

I don't think it's so much that you're being squeaky, but HOW you're being squeaky.

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Reply #27 Top

Quoting Volusianus, reply 26

I don't think it's so much that you're being squeaky, but HOW you're being squeaky.

I'm not bringing it up in every thread, even those that I post in. I try to keep my squeaking topical. And humorous, self-mocking, or sarcastical when I can.

 

But here we are in a thread called "What NOT to do in Origins"... ::eyes the vacant soapbox:: You asked for it, CuoreBrave! You invited me in!

Reply #28 Top

What not to do: for the love of god, we don't need escort quests with AI. No matter HOW sophisticated the AI is, it's inevitably more frustrating than it is fun.

Reply #29 Top

Quoting Volusianus, reply 28

What not to do: for the love of god, we don't need escort quests with AI. No matter HOW sophisticated the AI is, it's inevitably more frustrating than it is fun.

What if the escort missions in SCO involved 1-on-1 battles without the escorted object being on the battlefield?

Reply #30 Top

NO. No escorts missions. 

Reply #31 Top

Ok Ok Ok... Don't twist my arm off. I'm not in favor of plain escort missions either. I just thought that there had to be another way...

Reply #32 Top

Escort Mission Briefing

Hello Captain

You will be tasked with escorting this merchant ship all the way across the galaxy to its destination. You will not be able to use worm holes as the cargo inside is fragile and won't survive.

On the plus side the merchant ship is equipped with a cloaking device. However if you or any other ship approaches 10 light years near the ship the cloaking system will immediately and permanently fail. So please keep your distance.

Also the merchant ship is being piloted by this whining annoying kid. He keeps talking about "Call of Duty" or something. We really don't understand. But the jist of it is, he'll likely charge head first into most combat situations despite having only minimal weaponry and defenses. We need you to cripple any incoming threats. BUT the merchant ship must land the killing blow. The kid's ego is so fragile if you 'kill steal' and breaking his 'killstreak' that he'll cause the mission to fail instantly if he is not granted the killing blow. He wants 'prestige' or something? Again we dont really know what he's talking about. But the kid's dad is like super rich so you will be well compensated for your efforts.

What? Oh that pile of bodies in the corner? Oh that's totally not all the previous captains that blew their heads off trying this escort mission. Yeah totally not that! You'll be fine.

 

Rewards: 100 credits, lifetime of emotional scarring