Servo Announced! Design, Deploy, Destroy in Far-Future RTS

Design your ideal team of giant war machines and use them to lead your far-future forces into glorious real-time battle in Servo, the next RTS from key elements of the Age of Empires creative team. The valuable but dangerous energy source known as Bloom has consumed Old Earth, and the remnants of humanity sail the stars in search of fame and fortune, or at least survival. When the way home unexpectedly reopens, though, the race is on to harvest the Bloom motherlode – and perhaps discover the next chapter in mankind’s destiny.
Designing your ideal team of giant war machines is only the first step in Servo. The parts you earn after every battle can be freely swapped on all your Servos between matches, opening up new strategies and team compositions with every game you play.
Even the strongest Servos need support. Whether in co-op, PvP, or single-player story mode, players need to control the Bloom nodes on the map, survive the predations of violent Bloomspawn, and construct the beacons, turrets, factories, and armories to give their Servos a strong economic foundation in battle.
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Much more on Servo is coming soon. We’re getting ready for Early Access right now so that we can make sure to nail the balance before entering full release (Servo is fully funded; we view Early Access as a gameplay beta, not a funding mechanism), and we’ll be streaming our internal playtests and revealing more gameplay details as development continues.
Pre-order now to get access to our friends & family alpha when it’s available.
Welcome to Servo. We believe that there are a ton of fascinating ideas yet to explore in the RTS genre, and we hope to prove that to you shortly.


