Galactic Civilizations III - Beta 4 Patch 2 OPT-IN Notes!

Opt-in released 2/10/15

Major Crash/Stuck Turn Fixes:

  • Fixed a crash within Miles, where too many sounds were being instanced at once. 
  • Fixed a crash to handle a rare, but valid, case where a fleet is involved in 2 merges.
  • Fixed a multi-invasion crash that appeared to the user as a stuck turn.
  • Fixed a stuck turn in reference to a constructor moving to a full starbase, the AI no longer stalls at this point.
  • Fixed another stuck turn, where the AI was stalling on multi-invasion.
  • Fixed an instance where trapping an enemy ship, would stall the game.
  • Fixed a stuck turn where 2 fleets attack a defended planet and the second one can't execute the battle.


Fixes:

  • Fixed a culture radius oddity(Greatly appreciate the save files in reference to this issue.)
  • Fixed the anomaly rewarded survey ships not surveying. (Rest assured the previous pilots have been fired and the ships will now survey as intended.) 
  • Fixed three instances where ship icons were not being displayed for ships.


Personal Notes/Comments:

  • Thank you to the testers for providing your files so that we could track down the issues that you are seeing in the game. (Especially in reference to that influence issue.)
  • Please feel free to create a post/send a ticket to support so that we can continue to address the issues that you are seeing out there. :)
18,631 views 15 replies
Reply #1 Top

Yes Influence probably being fixed!!!!  wooot!

 

So this is being released Thursday right?

Reply #2 Top

wahooless ctd's is exactly what I was hoping for this monday!  yay!!

Reply #3 Top

Hey, I feel like maybe I am helping...not just complaining (re influence bug)!   Good work.

 

Reply #4 Top

Like Ralph Wiggum says "I'm Helping"......

Reply #5 Top

Thank goodness for that culture fix and the surveyor fix as well. The former a game breaker and the latter an annoyance that it will be good to say goodbye to.

Thanks you guys 

Reply #6 Top

nice bunch of stuck turns disappearing

Reply #7 Top

Thank heavens!  That influence bug was liable to drive me batty!

Reply #8 Top

Quoting Bamdorf, reply 3

Hey, I feel like maybe I am helping...not just complaining (re influence bug)!   Good work.

 

You are definitely helping.  :D

The saves and data you submitted with your ticket directly contributed towards finding a fix to the influence issue, thank you for your diligence!

Reply #9 Top

Patch cant come soon enough! I cant continue my game due to CTD.  HURRY UP PATCH, I NEED YOU NOW!

Reply #10 Top

Quoting Rand, reply 9

HURRY UP PATCH, I NEED YOU NOW!

DON'T PANIC.

Find your towel, and the patch will come to you exactly on the right time; barring space time anomalies and the occasional planetary destruction.:D

Reply #11 Top

Good news everyone!

The Patch was just switched to Live as an Opt-In release. (Version 0.72.2.0)

Reply #12 Top

Erm, how do we download the opt-in patch again?

 

Reply #13 Top

To opt into the development snapshot, do the following:

  • Right-click Galactic Civilizations III in your Steam library

  • Select “Properties”

  • Select the “Betas” tab

  • Choose “Opt-in” from the drop-down menu

  • Close the Properties window

Reply #14 Top

The drop-down menu wasn't showing a beta for me at first, but I gave it a moment and now I'm opted-in and ready to play v0.72! :D

Reply #15 Top

Ah yep, got it.  Thanks :D