The main issue about Elemental: Expectations
After reading several threads in this forum for some time I have come to the conclusion that the main problem with Elemental is one of unfulfilled expectations and/ or expectations management. Think about many successful games in the recent (and not so recent) history like for example Galciv 2. What do we have there? A very good (but not perfect) game that was not expected to be a blockbuster and that pleasantly surprised everybody due to its great quality and entertainment vaue.
With Elemental we have a different case. A very good game, with lots of resources and effort involved, and a pretty good result, that does not live to expectations. And perhaps it's because expectations were too high. I bet that when Elemental was announced as the spiritual successor of MoM that raised a level of expectations impossible to fulfill. And because the original level of expectations was too high many people (me included) feel cheated when the scope of the game is reduced. Is not that Elemental is bad, but we were expecting it to be a lot more and a lot better, in part because that's what we were told and in part because after Galciv 2 we were expecting a similar hit.
PS: That of course is just my opinion, which could be right or not.