Suggestion: Different upgrade trees for resources

Adding more choices into the game

Hi,

 

I want to make the following proposition for upgrading resource nodes:

 

As opposed to the current system, where upgrades always just give you the resource, one could add a choice. For example, horses could either be bred for war (like now), or be used for meat (extra food), or be used for production (extra production). One could also use metal resources for industrial purposes, as opposed to solely military ones. For shards, it could perhaps be possible to add a choice between getting the shard and getting additional essence.

Crystal and gold could be used for unrest decreasing jewelry.

One could go even further, with some specific resource upgrades requiring certain town types. A Fortress could totally get a wall of steel from an iron ore etc.

 

6,470 views 5 replies
Reply #1 Top


Insteresting idea, but with that implemented, you would also have to allow for the changing of those resources to reflect your changing strategy throughout the game.

I think this would over complicate the system, especially since there are many more (what I would consider to be) important aspects of the game that should be redesigned into an upgradable mechanic over top of resources. Outposts are one example; imo they should level up. Roads are another example; should be able to upgrade a path into a road and a road into a hiway.

Reply #2 Top


That's a very interesting idea. :D   The thing is that just because something can be done it does not compulsory have to be done. Developers (or a mod maker if that's made as a mod) would have to come with a system of optional upgrades that made sense.

Anyway, as a premise it has a lot of potential :thumbsup:

Reply #3 Top

I like the idea quite a bit! More options are always good, but it would have to be tested quite a bit to make sure nothing was unbalanced. Definitely worth exploring!

Reply #4 Top

This can currently be done and modded into the game if you so wish it. In fact, all you need to do is add a few lines to the core improvements and utilize different upgrade paths. I've experimented with a few buildings I made and it can be done.

Reply #5 Top

Thats great parrottmath, I will not heavily mod a beta myself though since that limits the usefullness of my feedback.

The moddable seems to be very very nice though! I did some modding for dominions 3 and should be able to mod this Legendary heroes quite nicely.