How does this bot have a level 7 villiage?
Saw this after pressing ctrl+U out of curiosity at the start of a new game, see how the bots work.
This was at approximately turn 100.
Couldn't find any information about it, how did the bot do that?
Saw this after pressing ctrl+U out of curiosity at the start of a new game, see how the bots work.
This was at approximately turn 100.
Couldn't find any information about it, how did the bot do that?
This is a relatively easy wildland conquer.
Oh, okay. Thanks.
Kind of a silly wildland though, whoever starts next to that wildland gets a free ridiculously good city. Hopefully the difficulty gets bumped up a little.
Yeah, completely agree.
The downside to that city is you can't specialize it. So no fortress/conclave/town.
The city is really bad, can't evolve past village. It won't have any good building or production. It's good only if you're mana starved, for its essence count, otherwise I usually try to raze it as soon as possible.
They should add a nice unique bonus or something to the City Hubs for it, maybe the ability to train darklings in the city? Warrior, Archer, Shaman would be the 3 types and I would mod it to summon them akin to the Binding Shards and Camp Improvements, however they would be unable to upgrade weapons/armor and wouldn't impress. Unless their art tags are ported to a unit design model? They are of appropriate size to wear/carry most weapon/armors. I will look into that.
That is a neat idea! If you raze the city, can you rebuild on the same spot with all of the essence intact?
Why specialize? It has so much essence, with the right spells you get a lot of mana and money here and train powerful units.
I do not understand why it has no defence, a dark wizard or some undead would match well.
Oh, then it's not as amazing as I thought. I would probably use it until I got my own 4 essence fortress, then raze it.
In my proposition, you could raze the city to build a specialized city however it wouldn't give any of the units, the units WOULD be the specialization and with all the essence you could build monsters that can be enchanted with 4-6 enchantments. build all your essence increase there.
Actually, I've seen a bug with Pioneers in the queue. If you have Pioneers in the queue and the population goes past the level-up mark, then you cancel the pioneers (not right away), the town will think it's already leveled up and will have the higher level, but it won't upgrade. I haven't reported it as a bug yet because I haven't been able to reproduce it reliably, so I can't provide exact steps, but that may be what's happened.
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