[1.02][Bug] Tremor Spell

The description for the tremor spell says the enemy has no dodge for a couple seasons.  However when you attack these opponents with no dodge, during combat they are still "dodging" attacks.  If this is damage/armor related, shouldn't you at a minimum always get a "clink" or something that does at least 1 damage when the enemy has 0 dodge?

5,741 views 2 replies
Reply #1 Top

Just because they have 0 dodge doesn't mean you can't miss, dodge is just a modifier to accuracy. If your accuracy is low this is actually quite normal, but even if it's very high, you only have a max chance of 97% to hit.

Reply #2 Top

I think its just confusing terminology.  The spell says they can't dodge, yet they are dodging during combat.  Maybe it should say "miss" during combat