Tactical battle save option

Please can you allow saves during tactical battles.  I have just spent over 2 hours being constantly attacked and had to eventually abort my game as there was no way to save and exit.  I must have fought (and won) over 50 battles that I would have lost if I auto resolved.  It was not a fun experience.  Please , please can you do something about this.

 

Andy.

8,696 views 4 replies
Reply #1 Top

Just an option for autosave after every tactical battle would fix this. And would prevent the large number of technical issues that would likely be associated with adding a save option to tactical battles (not to mention the save scumming cheese it would encourage)

Reply #2 Top

If you are getting attacked 50 times in one turn... I think that is an issue in itself. 

In most games its not a problem only being able to save on your turn. 

That being said, if nothing else changes, then this seems like an important feature to add.

Reply #3 Top

Bad idea to have mid-battle saves imho ... just adds a whole new level of needless complexity (if My guess is correct that it would be hard to code without a lot of new work)

Instead, why not a save pop-up ... or even an Auto-save ... after each Tactical Battle?

If an auto-save, it could be a single stored AutoSave for that specific purpose ... only for saving right after a battle ends, and once it saves a new position the old one is erased (it takes the place of).

In this way ... even though its a very specific (and non storing) autosave function ... you could fight 10 battles, and quit during the 11th, and it would save right after the 10th ...

so when you loaded the game, the 11th would initiate once the AI starts to move.

Then you could have the "regular" autosave save at set regular intervals ... alongside it (as it is now)

 

This new Autosave function could be called "battle autosave" and its default could be off but you can set it to ON in the options.

 

What do you think? :)

Reply #4 Top

Battle autosave could be a nice idea Tasunke, at least it would be identifiable.

Thanks for the comments guys, I thought it was just me! :grin:

 

Andy.

PS Time to start a fresh game - no way I'm going through that again!