v1.19 is LIVE!!!
See you all in the arena
Demigod v1.19 (1.19.130 on Impulse)
--------------------------------
Added replay support
Replays can be :
Chosen from Front end
Deleted from Front end
Created at end of multiplayer or singleplayer skirmish game
Slider added to adjust game speed during replays
Skills, inventory, HUD, and citadel upgrades visible while in replay
Added version matching for replays, will only display valid replays
Added observer as a replay choice to remove shroud
Balance changes for Artifacts:
[Enhanced Health Potion] 1000->800g
[Enhanced Mana Potion] 1000->600g
[Revitalization Elixir] 1000->900g
[Supreme Health Potion] 1500->1200g
[Supreme Mana Potion] 1500->900g
[Supreme Revitalization Elixir] 1500->1350g
[Wand of Speed] 1250g->1750g
[Warlord's Punisher] 1.5->1s cast time
[Twig of Life] 33%->50% heal, 100->150 minion life
[Gauntlets of Despair] 100->200 mana drain
Additional updates:
Multiplayer Skirmish button removed to focus on Custom and Pantheon (single player Skirmish still present)
Decreased turn speed on minions
Tweaked flight variables for angels to increase hit frequency, also dropped damage to compensate.
Significant pathing improvements for minions and angels especially, but reinforcements in general.
Adjusted long distance repulsion
Minions ignore 50% of the repulsion from buildings and land units.
Blueprint loading enabled only when corresponding mod has been enabled.
Fixed unable to join dialog/tooltip.
Fix for active cooldowns adjusting when a cooldown buff/debuff fades.
Fixes for potential threading crashes.
Fixed the Valor Flag buff/debuff bug.
Fixed the underlying system supporting Ring of Might, Hex Scroll, Horn of Battle. Those items reactivated.
Login screen now sets password field to blank after logging in.
Prepend timestamp on error logging
Fix for active cooldowns adjusting when a cooldown fades.
Mod-triggered desynch handling
<orgasm>
Replays and bug fixes....oh it's like christmas except without any presents.
So happy...
(but not for me, yet)
(ok, now has shown)
Checked the replay feature out a little,I like it!
Replays are so nice. So much detail in the game that went unseen before, but at -10 looks gorgeous.
Oh. Playing a single player game to test out the replays.
Watched it after, saw the item choices of the AI dgs. Half of them had plate visor. Amongst other DG fashion crimes. Mod-able ai please ? ![]()
Nice work stardock & GPG.
Ah... sweet sweet patch day.
JIZZED IN MY PANTS!
Someone tell me -- just what is "repulsion" and what will we see as a result of the changes to how minions are affected by it? ![]()
The replay system has some bugs.
Anyone knows the size of the patch?
Hilarious. Didn't even consider using replay to assess AI decision-making (item and skill builds) but this could be funny/depressing.
What bugs does the replay system have?
1 - Picking one DG and showing another DG build/power/spells...
2 - Freezes after increasing or decreasing game speed
Acare,
~25mb
26.95MB
Thanks. ![]()
Incredible! Watching Demigod in all her Glory (and Fury) in replay mode is fantastic. I had to make myself stop watching. Excellent work!
My favourite song ^^
i was playing a game and suddently invalid gamestate appears probably bcuz of the update beeing launched after opening demigod again i didnt saw nothing dif so i alt tabbed checked the update features on impulse then i tought to myself oh gr8 there's no way of turning off the damn game record why cant they learn something with age of empires a 10 yo game, still i decided to try it out i clicked on the demigod window that i had alt tabbed from and the screen turned grey then i saw fatal error and i jizz in my pants
Repulsion is when your minions wake up with a bad hangover and in between Kirsty Ally AND Rosie O'donald
![]()
I dont see a fix for TB fire auto-attack ![]()
Seriously though, what's repulsion? Is it similar to meeting a girl at the club and telling her how you're 1337 at demi god and other fantasy rpg computer video games? That kinda repulsion?
I can't finish seeing a replay with these freezes and crashes.
so far it has this bug were when you change from one character to observer you can see the persons abilities and cooldowns of the last person you clicked on

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