my humble opinion about single player campaign
or lack thereof
It my hopes that Stardock/GPG stick to their guns and keep DemiGod multiplayer focused.
However.
I believe it is fair to appease consumers who are taking an interest in the world/story that has been created. It creates a reason (if you will) to become more deeply imbedded in the product, and to derive more joy while playing (for some).
My suggestion is that Cutscenes/movies/whatever are created, and reward after accomplishing certain goals (simple example being 20 completed matches with a given god). This will give those who desire a single campaign what they're looking for, while providing another 'carrot' to help drive the multi-player matches.
Thanks for the effort.
TooL