Automating ship and fleet movements

Dark Avatar. The most maddening thing about playing the game as I am going now, is that my ships and fleets only automate about half the time. It seems that no matter whether I use the set destination button or the rally point box in the ship's detail screen, or however else you can set a rally point destination, no matter what, my ships and fleets sometimes pick up and move automatically until they reach the rally point, and sometimes they don't move at all, just sit there. Doesn't seem to be any pattern. Don't understand this. Would greatly appreciate any suggestions.
5,711 views 6 replies
Reply #1 Top

If your using the latest patch, its propbably that your auto moving fleets around. For some odd reason in the last patch, fleets wont auto move to anything that takes more than a turn to get to
Reply #2 Top
I think I know what you are talking about.

Let me guess, you tried to build a fleet by making a rally point, and then set some of your planets to send your ships to that rally point? Or you could of tried to build a starbase using rally points. Sometimes the ships are launched from orbit and don't fly to the rally point.

Well, check to see if you have the latest version of DA, then see if this problem exists. I'll keep an eye out for in TA betas.
Reply #3 Top
I have the same problem...I allways have the problem with fleets and never with single ships....? Its hard if you have a long way to go and you must manually take the fleet to its destination....

Karl
Reply #4 Top
Actually I didn't try to do things that were suggested, like sending all dhips from one planet to a point, or making fleets with a starbase, because I because I wasn't sure how those things were done. I have never used a governor because I'm not sure what would happen.

1. A new ship is built and launched from the colony where built. It has 6 moves left. I set its destination as Rally Point 322. It does not move. I think maybe it has to wait till next turn for the rally point destination to take effect so I skip it. Next turn I watch to see if it moves... it does not. I begin moving it manually, 6 moves per turn. After several turns of moving the ship manually, I try setting a rally point as destination...doesn't work, so I continue moving the ship manually.

2. Another new ship is built and launched from colony. I set destination as Rally Point 87. The ship takes off immediately and moves 6 moves each turn till it gets to Rally Point 87.

3. I gather 3 ships together to form a fleet. I set destination as a rally point. The fleet does not move. I move it manually for a few turns, then try setting a another rally point destination...still does not move except manually.

4. I gather 2 ships together and form a fleet. I set a rally point destination for the fleet. It moves automatically to the rally point.

After posting the above, I thought of a possibilexplanation. Could it be that the destination has to be within the range of the ship from the starting point, notwithstanding that you have colonies and starbases all along the route so the ship's range is never exceeded when you move it manually?

Thank you for your replies. They are much appreciated.

Dark Avatar does not seem to have commands for "Go to Colony X" like other similar games do. This command is useful because you don't have to set up rally points. More importantly, it means that your ships ar continually landing at and orbiting colonies and adding to their protection while they are waiting for whatever you are going to do with them next. Ships at rally points aren't protecting colonies.
Reply #5 Top
I just don't use Rally Points or Governors to move ships anymore. I decided it wasn't worth the extra clicks/key strokes to set them up and take them down. The quickest/easiest way to move ships is to zoom the map all the way out, left click to select the ship, if necessary, click and drag the map so the destination is in view, then right click to to navigate the ship to that point. That would be your autopilot.

The only problem with the autopilot is that the game occasionally forgets a destination and a ship might stop moving from one turn to the next. Though, it happens rarely in a continuous session. It happens mostly whan a game is reloaded. There was a problem with fleets in autopilot with the "e" version of DA, but the "g" version was posted recently and should have resolved that issue.

Hope that helps.

Reply #6 Top
Thank you, I'll try that.