2 game issues with DA

First, in my current game i chose the neutral choice each of the 3 or 4 times it came up before i researched Xeno ethics. But it said i was good and i had to pay 2500 to be neutral. Has this ever happened to anyone else?


Also, and this has happened before. I have 2 survey ships. After a while one says that it can detect no new anomolies and shuts off. But my other one still collects them for a few more turns. How close does one have to be to know that there are still anomolies to be found? If i try to turn auto-survey back on it just shuts off again.
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Reply #1 Top
Depends on your race as to the ethical alignment. Arceans picking 4 neutral choices will be neutral. Torians, though, 4 neutral choices might not move the slider enough. When I play a "good" race but want to be neutral, I will choose a few evil choices to really get the slider to move more to the right so I avoid the 2500 BC.
Reply #2 Top
I had no idea that a race's natural alignment played into it at all. I was playing as that Alterians. Could that be why it came out good? if i had known, there were a few3 evil choices that i would have liked to take but didnt so that i could stay neutral.
Reply #3 Top
Are you playing with the 1.7 beta patch?
Reply #4 Top
Yeah, so as the Altarian's you would need to probably make around 3 evil choices just to get it closer to neutral. If you actually wanted to be evil as that race, you might have to wait until you were given 6 or 7 or more evil choices, or at least wait until its closer to neutral so you only pay 2500, not 10000 or whatever dumb cost it is.

Sticking with the gist of moral choices in GalCiv being heavily favored toward evil, if you actually declare evil, you should get money, not pay money. Like you blatantly steal from the government treasury and cancel all postal workers pension plans, you earn 1000 BC. If you declare good, you would lose 2000 BC because you decide to fund the social security for another 5 years at the government's expense and buy orphans Christmas presents this year.
Reply #5 Top
Kryo: No i'm playing with the patch before that. 1.6ish.

It may not even be a problem since i didn't know that a race's base ethics figured into it.
Reply #6 Top

Yeah, so as the Altarian's you would need to probably make around 3 evil choices just to get it closer to neutral. If you actually wanted to be evil as that race, you might have to wait until you were given 6 or 7 or more evil choices, or at least wait until its closer to neutral so you only pay 2500, not 10000 or whatever dumb cost it is.

Sticking with the gist of moral choices in GalCiv being heavily favored toward evil, if you actually declare evil, you should get money, not pay money. Like you blatantly steal from the government treasury and cancel all postal workers pension plans, you earn 1000 BC. If you declare good, you would lose 2000 BC because you decide to fund the social security for another 5 years at the government's expense and buy orphans Christmas presents this year.


Think of it as the cost you incur rounding up the goodnicks and putting them into your soon-to-be Drengin style slave pits.