why not add defense tactics?
attackers shouldn't get all the fun
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GalCiv2 Forums
it just occurred to me that invasion defnese tactics could be a very interesting part of the game.
it's getting harder and harder to build large population planets, which in the past has been the primary way i've defended against invasion. in DA, i've found myself relying exclusively on being able to stop the ships before they invade. it's always struck me as odd that the invaders get such a huge bonus and get to lay down the terms of the invasion.
i could understand the rationale for a higher bonus, that it's less likely you'll have as many troops as they. the AI doesn't seem to group transports for a mass invasion ever. but i do, and i think they should too from time to time. moreover, on the level of common sense it seems to me defneders should have the better advantage, since they're more likely fortified and familiar with the terrain.
the planetary defense isn't all that useful. it'd need to be at least a 50% bonus for me to think about using them. as it is, the only reason i research planetary defense is for the soldiering bonus, which i mainly think of in offensive terms.
in any respect, i thought i'd volunteer this idea, since i haven't heard about it yet and it seems like it could be (definate speculation here) fairly easy to add in a later expansion or patch.
it's getting harder and harder to build large population planets, which in the past has been the primary way i've defended against invasion. in DA, i've found myself relying exclusively on being able to stop the ships before they invade. it's always struck me as odd that the invaders get such a huge bonus and get to lay down the terms of the invasion.
i could understand the rationale for a higher bonus, that it's less likely you'll have as many troops as they. the AI doesn't seem to group transports for a mass invasion ever. but i do, and i think they should too from time to time. moreover, on the level of common sense it seems to me defneders should have the better advantage, since they're more likely fortified and familiar with the terrain.
the planetary defense isn't all that useful. it'd need to be at least a 50% bonus for me to think about using them. as it is, the only reason i research planetary defense is for the soldiering bonus, which i mainly think of in offensive terms.
in any respect, i thought i'd volunteer this idea, since i haven't heard about it yet and it seems like it could be (definate speculation here) fairly easy to add in a later expansion or patch.
I love dropping a spy on a farm to get the pop down to 6B and then follow up with 300M troops using mass driver attack. Then I drop a regular transport with 1000 troops and its a real cake walk ...