Question about sizing on ship hulls

Example = Giving a Huge hull less size impact to components

What i'm looking to do is create a subset for each ship size that is basically the same hull with more space for components. Essentially so I can create a really bad mofo of a flagship.

What i did originally was simply copy and paste, lets say in this case, the huge hull in the gc2types file, and then I added more space, hitpoints, and made it cost more.

The result isn't what i wanted, it basically created a "bigger" hull in numbers, but the components seemed to size up with it.

I suppose the basis of the question is... how can I make a ship have more space w/o the components sizing up with the hull?
2,801 views 3 replies
Reply #1 Top
The only way to stop the size up is to remove the sizemod tags for all the components.
Reply #2 Top
That stinks.

No easier way to do it?

Perhaps making a new class of ships with set size up values?
Reply #3 Top
The components will always size up with the ship by a certain percentage. But if you mod the ship size you should still get more capacity. Either way you have to mod something.

Here you go.
I modded the Huge Hull. This one is twice the size with 50% more hit points and costs just about twice as much.
It is named HugeHull3 because the default hulls are HugeHull0, HugeHull1 and HugeHull2. If you already are using something as a HugeHull3 just change the number to the next higher.
Just add it in at the end of the GC2Types.XML file, just before the last /GC2 tag.
And change all the [ to < and the ] to > using Wordpad or Notepad's replace function before you put it into the GC2Types file.
This one would be good for using the Babylon 5 BattleCrab model in the Library. Although the BattleCrab model may not have enough hardpoints to use all that size.


[Hull Name="HugeHull3"]
[DisplayName]Monster Huge[/DisplayName]
[Description]Monster Huge Hulls are for those ultramega ships.This would be the flag ship of your empire.[/Description]
[Cost]300[/Cost]
[Size]160[/Size]
[SensorRange]4[/SensorRange]
[HP]75[/HP]
[Model]Huge_2[/Model]
[Thumbnail]Huge_2[/Thumbnail]
[Speed]1[/Speed]
[Category]Huge[/Category]
[Logistics]10[/Logistics]
[Tech_Requirement]Massive Scale Building[/Tech_Requirement]
[/Hull]