Player Run Economy & Crafting?

Is the economy going to be completely player run? Do you plan on having an intricate crafting system for players to make armor/weapons/others?

2,810 views 4 replies
Reply #1 Top

I would like to ask a simular question.


I find the game concept very promising and wanted to know if there was going to be a full resource, manufacturing, and trading system. I like how the game Victoria attempted to adopt a Capitalism-like resourse and commidity system but it was not implemeted as well as it could have been.

Reply #2 Top
yet another question in the same vein - will there be a variety of economic models capitalism, communism, barter, etc?
Reply #3 Top
How advanced will the ecomomic model be? I'd love to see a complete lack of specific economic models in lew of the ability to fully customize the economy (stocks, leave it up to the merchants, federal taxation, whatever you want). Even if it were as simple as the ability to set 100% income tax with higher social spending to simulate communism, not just setting your economy to commie mode.
Reply #4 Top
A further question is whether or not being a supply suided economy versus one that makes the finished goods will be applied?