Iam playing german version so i use the some german names these are smiliar if not he same.
Iam playing with Toria and build Carriers with High Capacity Carriermodules.
My Assaultfighter wich are spawning have with 3 Modules about 99 Rocketattack, without support or buffing. WarRoles doesnt affect anything. My Enemy the Iconische Zuflucht has with the same meetings about 400 Rocket Attack with 3 Modules. I switched with Console command to iconische zuflucht, if i control him and built a carrier as Iconische Zuflucht then i get a 400 attack Carrier too.
But Why? There are no Techupgrades for Damage on Rockets or somethinge else?!
I have researched the best Rocketweapon Techs. Nightmare Torpedos and Triton Rockets. But i Think my spawnig Assault fighters are only using 1 Triton Torpedos and 1 Armor. The iconische zuflucht has to be using then at least 4 Triton Rockets , with his 47 attack per Assaultfighter, and 1 (whatever)defense.
Even if he is using nightmare torpedos wich we cant, his attack is higher then 1 nightmare torpedo which has about 38 or 4 Tritons which is about 40, but he has about 47 per AF. There is no tech or no Perk which this depends on.
So why it is so?
The last thing is, the Af role with last armor tech upgrade and rockets will be always guardian because then the fortress and danger level are the same and that makes them very useless while the enemy have Fleets about 1000 Rocket Attack. Not researching the last armor tech is stupid, it has to be solve more usefuly. Maybe AF should be always attackers.
My last question is how it is handeld in GC4?