Here is some feedback from several maps I played.
Mimot – As you know, Mimot produce 2 ships when they build 1. About 50% of the time, when producing ships, there will be a produced ship that doesn’t join a the local fleet sitting right outside the shipyard.
There is also a problem with the Mimot and ships that require citizens. If you build 2 colony ships (or other ship with population), and then you fill the first one but can’t fill the second, then when you press cancel, no ship will be launched from the shipyard.
Universal Translator – Do you really need to meet an alien civilization before you can research this? Earth has had a lot of different languages. Why not experiment with those?
Also, it is expensive money wise to hand over the task of researching this tech to a private company. You must spend 600 bc to get started, then you get the universal translator with -1 diplomacy modifier. You are then presented with the option of investing another 300 bc to get it done right (remove the modifier), or research it yourself with no refund. Given this option, I would research it myself every time. Why something so simple have to be so expensive?
Telescope Takeover – Does this work on other sectors when you can’t travel by stream yet? I had trouble using it at near the start of the game.
Turns not Months – I prefer turns over the in game date.
Planet Autobuild – We should be able to add things to the planetary build queue without disrupting the auto build project. The auto build project should remain at the end of the queue when new projects are added.
Exterminate Festron – Its difficult to peacefully coexist with the Festron. It is their nature to implant their eggs into individual of other species, which ultimately of kills them. There doesn’t appear to be a way to peacefully coexist. I would like to have some way to exterminate them before they exterminate us.
Ship selection – We should have the ability to use shift and ctrl + a when selecting multiple ships. If you use a lot of tiny hulls like me, you know that clicking 20 or more tiny ships to select them is a pain.
Monthly Income – The game will say that you are producing x amount of credits per turn, and that you are taxing it at y percent, but it does not tell you what you get as taxes. I'd love to know how much money I'm bringing in.