Ok, finally getting back to Sins now that I have Rebellion. But, my personal favorite mod doesn't seem to do jack with it, so I go looking for an update for it. No dice. Ok, well Plan B time, make the mod myself. What I want to do is increase the cap on Capitol Ships. This is my primary desire, since I used to have a mod that simply doubled the cap. I found all the needed reference files, as far as I know, the RESEARCHSUBJECT_MAXCAPITALSHIPSPHASE0.entity 0-7 for Phase, Psi, and Tech. Problem is, I cant read them well enough to know what I need to modify in the files to make the change I want. To keep it simple, I just want to double the cap. Make it start with 2, and by the final stage you can have 32. Can a more experienced modder give me a hand?
PS, an extra bonus, anyone know how to increase the improvement cap on Starbases in Rebellion?
Edit-Well after plenty of thought and some examination of the ref files posted by Harpo, thanks a ton by the way, I have figured out how to not only edit the research values but also the starting cap as well, allowing me to once more double the limit of capitol ships. However, the issue on Starbases still stands, and I am not entirely sure which files to modify, nor what changes I would need to make. Any suggestions?