Well, there is simple way to fix the planet omnomnom. Any planet that is under, say, 70% (example value) of loyalty cannot be core stripped. This means that you can strip the planets that are loyal to you, IE closer to home but prevent the wanton fagotry with the ninja planet eating from your enemy backyard.
So far i see this as the best balancing tool without actually nerffing anything else in the ability. You have to move your empire and eat there, you cant go and eat other peoples empire or near by. This way, there is speed limit of how fast you can actually eat planets from enemy territory, as you have to relocate capital, then colonies new planet near it, then eat it, and the radius of loyalty will be limited to 2 phase jumps.
Simple, yet elegant solution that will suit the lore as well.
Quoting Timmaigh, reply 17finally, you ruin all YOUR juicy terras and deserts.
Correct me if I'm misunderstanding but it seems like this conversation assumes that the VL player is always going completely mobile. There's no rule in the book that says you 'must' use this ability to immediately ravage every single planet you come across, including your own.
Exactly!
You dont have to go all out mobile, you can eco up your part of space and at the same time use one or two caps to ninja whatever the enemy left unguarded or uncolonized, in 5 v 5 games, it really easy to harass enemy eco spot players with one cap if it is TEC or Advent. Send one cap and nuke all the mid map spots. Result is that enemy is gimped and you are sitting on big pile of cash that you can feed while having own, better, eco at home to help with war effort. TEC cant come even close to this level of economy this fast.