Seems the novaliths make it very hard to play the game the way some of the factions are set up. Some factions are more defense oriented. Whats the purpose of 2 starbases in a system when the enemy never even has to attack you with a fleet? 4 novaliths can do an insane amount of damage. If 2 are targetted at the same planet, the planet is lost, even your capitol. They can wipe out planets far faster than you can restore them. I had a colony ship stationed at each planet for the asteroids and dwarf planets, they were toast with one shot. larger planets I can use the starbase to retain control, but its expensive to stick a starbase at every planet. The TEC shield generator helps, but otherwise, I think it goes against good game dynamics to be able to sit far back from the front and snipe whole planets.
Of course, the vasari superweapon is also pretty uber, being able to create a phase stabilizer at the targetted planet, you can just send a fleet in to wipe out that novalith, or just go wipe out the capitol. Whats the point of starbases and chokepoints anymore, except to keep advent at bay?