So I finally got around to playing some more Advent Loyalist, and has anyone else noticed this as well, but the advent have to go down two separate tech trees to get two different damage augmenting techs.
It takes 6000 credits, 480 ore, and 640 crystal in Temples of Harmony to get a 1800 credit, 350 ore, 550 crystal upgrade that only give +5% increase to damage(Fury of the Unity) while in culture.
It takes 4500 credits, 360 ore, and 480 crystal in Temples of Hostility to get a 1400 credit, 250 ore, 400 crystal upgrade that gives 10% increase to damage, 5% increase to range, and 2% increase to shield mitigation.
The TEC loyalist only need to spend 3750 credits, 300 ore, and 400 crystal on their military labs and 2100 credit, 325 ore. and 550 crystal for an upgrade that give +30% damage while in their own territory.
The combined cost adds up to 13700 credits, 1440 ore, 2070 crystal for two upgrades that give 10% damage, +5% range, +2% shield mitigation, +10% increased damage while in your own culture.
The TEC get 6600 credits, 625 ore, 950 crystal worth for a 30% increase in damage while in their own culture. Im not going to say the advent don't have advantages as they can be more offensive with their tech. But the cost difference is atrocious. That is easily somewhere over 100% more cost effective for its damage. 7100 credits, 775 ore, 1120 crystal, that is the difference in gold. Please fix this I understand the TEC is supposed to be all about cost efficiency but this is just bad for the game.